doublevr As we are discussing with SLR directors future steps of bringing something new we get stuck with basic principles of how things work in VR. Getting all the cool intros and themes is easy, it's hardcore parts making things difficult.
Personally i think you guys do the hardcore stuff really well already. For me it's the intros, themes, sets, and story scripts that you guys could improve on the most. Put more effort into cool storylines and you can create some really magical scenes. A lot of studios are falling into the formulaic scenes now where the only thing that truly changes from one scene to the next is the girl.
Add more cosplay, especially sci fi, and have storylines that the actress can kind of call back to when she's whispering in my ear. The cosplay/scifi scenes you guys used to do were really really good
Use sets with different lighting. Lately it seems like most scenes are shot in the living room at noon. A GFE scene at night next to a fireplace would be awesome IMO.
Here's some scenes you have done in the past with different lighting that i really liked:
https://www.sexlikereal.com/scenes/making-it-up-to-you-16390
https://www.sexlikereal.com/scenes/blake-blossom-avatars-in-action-16257?t=454
https://www.sexlikereal.com/scenes/give-the-devil-his-due-22236?t=566
https://www.sexlikereal.com/scenes/as-seen-on-tv-21181?t=2194
https://www.sexlikereal.com/scenes/the-hardest-of-hard-23752
Anyways, you guys are already doing great work, but it's cool that you're still looking to improve.