• SLR
  • Blackmagic Ursa Cine 16K

sogman Absolutely. Although, Quest 3 maximum video decoding is 8192x4096px @60FPS (when it comes to 60FPS which is the minimum we need for VR Videos).

You'll still have better video quality on your Quest 3 when watching videos produced by this 16K VR camera. For 2 main reasons:

1- The RAW video itself produced from this VR Camera is very high quality out of the box EVEN if they shoot it at 8K @60FPS because of its use of new and advanced image sensors that will provide better video quality from sharpness to colors compared to other VR Cams to put it simply.

2- If they shoot in 16K then Supersampled it to 8K @60FPS, you'll have a sharper image than native 8K @60FPS produced from this VR Cam and from other VR Cams.

But of course, the best is when we have future VR headsets capable of decoding 16K @60FPS to have this impressive native resolution of this VR Camera. And we have to be very patience until that happens.

sogman First of all, I don't recommend you to invest in AVP if you plan to use it for video consumption mainly, because it uses the M2 chip which lacks support of AV1 hardware decoding (Most of future videos will use it for better quality).

Personally, the only big deal about AVP is its high resolution OLED screens, other than that I don't have any interest in it because of its closed ecosystem which limits what you can do in VR.

And for the "Spatial Video" format they are trying to push, which is the SAME Stereoscopic videos we have for more that 100 years (It's just a flat video with depth ONLY) it lacks both immersive FOV and real life scale for characters and objects we used to love in VR Videos. In other words, it's an older tech than VR and it's not better or more enjoyable.

As for the upcoming VR headsets, here you go (To make things more organized):
https://forum.sexlikereal.com/d/9558-upcoming-vr-headsets-wip-discussion

    VRXVR once DeoVR makes it to the AVP it's going to be the best visuals headset.

    It's still giving troubles with how they've made dev part work, but visuals are killing it

      doublevr Sorry, didn't get a notification about your reply, just saw it now. I almost replied to @fenderwq about the same thing! Damn! Lol!
      So, to not spam this post, please read my last reply on "Upcoming VR Headsets" post. We can continue from there if you're interested.
      Apologies again, I don't know why I didn't get a notification.

      VRXVR

      I noticed 1 studio upgraded all of their VR cameras within the past week so there is some kind of progress happening - not sure if dreamcam helped motivate them or what

      I wish dreamcam released the specs like sensor info of the cams

        22 days later

        Glokta

        Damn I was hoping it would be hands-on with his own bought URSA

        How much longer do we wait?!

          jommy At least some more info, such as fixed IPD of 64mm

            Glokta 64mm is an ideal IAD (inter-axial distance) for VR Cameras when it comes to real life scale for characters and objects, even if it's fixed and not adjustable "I'm hopeful here".

            21 days later

            Glokta the first scene won't be coming out earlier than Sept. we need to put the whole pipeline together

            Glokta Word on the street: Worldwide pre-orders are expected to be fulfilled mid/late-summer 2025

            2 months later

            Silly-Sausage This time seriously TEST before upgrading - Release snippets or test files as the canon was possibly the biggest disaster in VR history !

            I can't agree more. The R5C debacle was a MASSIVE setback for VR porn. We lost over a year of content just because nobody bothered to film some test footage. (Every studio dropped the ball btw, not just SLR)

            Please, film some samples and share them with the community ASAP!

              slrUser Get used to it again. We're going to have very high quality videos with horrible non-POV perspectives.