• SLR
  • Blackmagic Ursa Cine 16K

22 days later
doublevr changed the title to Blackmagic Ursa Cine 16K .
a month later
  • Edited

Have you pre-ordered this one and if so what are your plans?

    Anything as long as it means getting better quality masks for PT videos. Apparently 8k is not enough to get clean sharp edges, that has been my only issue with PT videos the way they have been done using Alpha packing instead of chroma key. At least with chroma key you could get pretty good sharp edges, as long as the scenes were filmed a good distance away from the greenscreens, but alpha pack has these annoying blurry edges that still annoy me to this day.

      metichemsi At least with chroma key you could get pretty good sharp edges, as long as the scenes were filmed a good distance away from the greenscreens, but alpha pack has these annoying blurry edges that still annoy me to this day.

      You probaby know this already, but to help clean up the edges of Alpha Packed scenes, in Heresphere under 'Advanced Video Settings / Environment / Mask (Alpha Packed - Cog).

      There is an 'Opacity Multiplyer' option, i think the default is 1, try changing it to 1.5 up to 2 or mess about with it to suit tastes of each scene.

      I personally find it cleans up the jagged edges quite nicely and helps with blur.

      Hope that helps a bit.

        Silly-Sausage I definitely did not know this, thank you for sharing. I assumed part of it had to do with them cramming alpha details in such small corners of the frames. I'll give this a try, thanks again , hoping to get rid of the feathered soft edges

          metichemsi I definitely did not know this, thank you for sharing. I assumed part of it had to do with them cramming alpha details in such small corners of the frames. I'll give this a try, thanks again , hoping to get rid of the feathered soft edges

          It works better on some scenes than more others, and fluffy hair can still be an issue, but that's very complex , you just have to find a balance that fits you !

          But it definitely helps with jagged edges - I have had some incredible results on my Q3 using SLR Originals Alpha scenes, and a freebie passthrough scene i got from Badoink with Blake Blossom looks fantastic too IMO.

          Also add a bit of sharpness and saturation to bring it to life as some of the SLR passthrough scenes are a bit dull 🙂

            Silly-Sausage Nice, yes hair and details like that are totally understandable, i just cant stand the soft feathered edges that have no details or reason to be so blurry like arms and legs. I'll give this a test tonight.

            Yea I also add a little bit of sharpness, i think 5 just to make everything a little extra crispy and saturation when needed, some videos are color graded a little flatter than they should but overall i am very happy with Heresphere

            Silly-Sausage I cant believe I never played with any of the alpha settings on Hereshpere, I just changed it to 2 and it was a night and day difference. Is this something that can be set globally or should I just go through each video and adjust it? Either way, thank you so much for sharing that, they look fantastic and sharp enough for any needs.

              metichemsi Glad it worked for you - I don't think this setting can be set as default but i will take a look next time i have my headset on, just be careful when you have it set to 2 though as sometimes the blue outline can become more prominent the higher you go on certain scenes - I personally find 1.5 as a good medium setting.

              Anyway, you're welcome - Enjoy 🙂

              a month later

              What improvements will we see in the visuals as a result of using this camera compared with the camera's you use mow ?

                doublevr very excited for this one. Was hoping it would drop sooner but at least something to look forward too 🙂

                  What does it was specifically designed to shoot Apple immersive video for AVP implicate? Can it be used to shoot educational videos for Q3 or not?

                  xeddin1 But the camera is recording 180x180 degrees, while your headset most likely will display roughly only 110x100 degrees (of course depending on the specific headset). So an 16k cam would be about perfect for an 8k headset.

                  And even then, remember that the resulting image is being rendered, not copied. So even going from say an 16k to 20k cam would still improve the result on an 8k headset, because there's more info to make a better rendered image. But yeah after that I guess it will become harder and harder to see the difference on an 8k headset.

                  xeddin1 16k means it can display 8k per eye for vision pro. I'm hoping it'll be a huge improvement downsampled to 8k (4k per eye) for us meta quest 3 users as well.

                    Glokta Better start saving up for one of those new 2x4k headsets coming up this year! Especially Samsung's Project Moohan looks like it's going to be the ultimate porn device! Higher res than the AVP, even better colors and the PT cam streams available to developers, so PT assured. Should be available about end of this year. So the timeline with SLR getting their new cam lines up quite nicely 🙂 And cheaper than the AVP although it won't be cheap of course ... Probably around $2000

                      Does anybody know what the scaling looks like before everybody just goes out and buys this thing. If the scaling is bad I don't care how good the picture looks. Great looking giants just doesn't do it for me.

                        rerun119 Was wondering the same thing long ago, couldn't find any info about its IAD "Inter Axial Distance" (the distance between the left and right lenses, similar to IPD when it comes to human eyes).
                        I don't know if it's even adjustable too. Hopefully, it is.

                        I also hope we're not getting another Canon RF 5.2mm scenario, which was awful when it comes to accurate scaling.
                        Actually, I heard Cannon will create a new VR Cam with adjustable IAD in the future. Hopefully all VR Camera manufacturers fellow suite.

                          VRXVR From the reviews I read it's really easy to work with (unlike canon which is very difficult and finicky). Also, people seem really impressed with the output from it. Of course no porn is available yet though. The biggest issue with this camera is it's relatively large size.

                            fenderwq Yes, although Canon RF 5.2mm is not the best to work with, but it was a big deal in its time because of its use of a single sensor that can provide 8K @60FPS with very high bitrate.

                            VR Porn Studios in particular, was using 2 different cameras at that time to achieve high resolutions of 7K+

                            The high resolution single sensor in the Canon RF 5.2mm simplified the process of capturing 8K stereoscopic videos, as both sides now have perfectly matched alignment, color grading, brightness and focus. Unlike when using 2 different cameras.

                            Example, watch some trailers of VirtualTaboo Studio released in 2021-2022 and you'll notice these issues, especially the blurry left or right side of the stereoscopic video (difference in focus which will give you an awful left or right eyestrain) because of their use of 2 different cameras to reach higher resolution.

                            The biggest issue with Canon RF 5.2mm was its fixed lens IPD distance or more accurately IAD (Inter Axial Distance) @60mm which results in characters and objects looked larger than real life scale.

                            As you know, when the VR Camera IAD is more than 64mm, characters and objects will look smaller than real life scale (hyperstereo).

                            And if the VR Camera IAD is less than 64mm, characters and objects will look larger than real life scale (hypostereo).

                            Anyway, Blackmagic URSA Cine Immersive is a big deal in the VR world, especially with its perfectly calibrated dual 8K sensors @90FPS. It's a real milestone. This is why you see many Studios are extremely happy about it like SLR.

                            Its size is reasonable with all the packed tech and storage in addition to power consumption (its power supply alone is freaking 250W) which needs the best heat dissipation possible, also, to be more rugged for harsh environments, especially the industrial/ hot ones. Hopefully it can be suitable and easy to use/ handle for POV VR Porn as well.

                            Best Regards.

                              VRXVR yeah that potato ipd sucked. Anyways, they have one that works on a drone so it should be pretty self sufficient. Still not small though

                              Really excited for this and I'm sure the sharpness will be next level. But like someone mentioned hope the scaling will be correct. Most 8k studios have overblown scaling and less res correctly scaled videos are more immersive.

                                VRXVR Yes, although Canon RF 5.2mm is not the best to work with, but it was a big deal in its time because of its use of a single sensor that can provide 8K @60FPS with very high bitrate.

                                VR Porn Studios in particular, was using 2 different cameras at that time to achieve high resolutions of 7K+

                                The high resolution single sensor in the Canon RF 5.2mm simplified the process of capturing 8K stereoscopic videos, as both sides now have perfectly matched alignment, color grading, brightness and focus. Unlike when using 2 different cameras.

                                Is this why some VR live streams (dreamcam, SLR) have a difference in focus or colour between the 2 lenses? Maybe just older generation VR livecams or all

                                The hardware of the VR livecams are super difficult to find

                                  VRXVR jojo321
                                  so short answer, will we benefit from the new camera if we have a meta3, or do we all have to go out and buy some $2k rig to benefit from it? This sorta stuff isnt my thing, im curious your opinion. You seem to know much more about it than me

                                    harigeharry I cant keep up on all the latest vr headsets coming out. Ive been happy with my meta3, some say this apple vision is the Cadillac. I wouldnt know. And if I saved up for a AVP by then you are saying samsung has something fancy coming out? Hard to keep up on, maybe start your own discussion on here if you like, listing a few of the latest VR headsets soon the be released (or currently released) in clear bullets or something and I will follow it

                                    VRXVR same with you. you seem to be pretty knowledgeable on this sorta stuff, I need a clear discussion I can follow on here if you want to start one that shows the latest and soon to be released vr headsets

                                      The guy with the hat may be the first person on record having said put it back in in front of this camera (at 1:50).

                                      jommy More complicated than this. In addition to being old generation VR Cams as you said, there are other factors that can cause these issues to VR Webcams like:

                                      1- Defected from long time use.
                                      2- Not identically calibrated out of the box.
                                      3- Most of these budget old 4K VR Webcams (3840x1920 @30 FPS @160° FOV) are using cheap image sensors that can be defected overtime. Also they are of poor performance to handle both low light and high light conditions, so you need pretty balanced/ ideal lighting condition for them to work optimally without causing visual artifacts like the ones we mentioned previously.

                                      Fortunately, Dreamcam started to provide 6K VR Cams to performers like "Mandi4pole" and I really hope they will replace all of these awful old 4K VR Webcams for all the performers, since this newer 6K VR Webcam image is really very good in terms of visual clarity, scale, focus and vivid colors.

                                      And you're right, VR Webcams are still a super niche market.

                                        sogman Absolutely. Although, Quest 3 maximum video decoding is 8192x4096px @60FPS (when it comes to 60FPS which is the minimum we need for VR Videos).

                                        You'll still have better video quality on your Quest 3 when watching videos produced by this 16K VR camera. For 2 main reasons:

                                        1- The RAW video itself produced from this VR Camera is very high quality out of the box EVEN if they shoot it at 8K @60FPS because of its use of new and advanced image sensors that will provide better video quality from sharpness to colors compared to other VR Cams to put it simply.

                                        2- If they shoot in 16K then Supersampled it to 8K @60FPS, you'll have a sharper image than native 8K @60FPS produced from this VR Cam and from other VR Cams.

                                        But of course, the best is when we have future VR headsets capable of decoding 16K @60FPS to have this impressive native resolution of this VR Camera. And we have to be very patience until that happens.

                                        sogman First of all, I don't recommend you to invest in AVP if you plan to use it for video consumption mainly, because it uses the M2 chip which lacks support of AV1 hardware decoding (Most of future videos will use it for better quality).

                                        Personally, the only big deal about AVP is its high resolution OLED screens, other than that I don't have any interest in it because of its closed ecosystem which limits what you can do in VR.

                                        And for the "Spatial Video" format they are trying to push, which is the SAME Stereoscopic videos we have for more that 100 years (It's just a flat video with depth ONLY) it lacks both immersive FOV and real life scale for characters and objects we used to love in VR Videos. In other words, it's an older tech than VR and it's not better or more enjoyable.

                                        As for the upcoming VR headsets, here you go (To make things more organized):
                                        https://forum.sexlikereal.com/d/9558-upcoming-vr-headsets-wip-discussion

                                          VRXVR once DeoVR makes it to the AVP it's going to be the best visuals headset.

                                          It's still giving troubles with how they've made dev part work, but visuals are killing it

                                            doublevr Sorry, didn't get a notification about your reply, just saw it now. I almost replied to @fenderwq about the same thing! Damn! Lol!
                                            So, to not spam this post, please read my last reply on "Upcoming VR Headsets" post. We can continue from there if you're interested.
                                            Apologies again, I don't know why I didn't get a notification.