- Edited
I strongly oppose this idea for several reasons:
- Negative and disjointed experience: Splitting the scene means the scene will release over separate days, thus creating a very disjointed VR experience. Sure, a person can wait til all parts are released to watch, but that's just not going to happen with customers, especially casual customers that don't frequent the boards. If you look at the previous split harem scenes, people were upset that their X favorite position wasn't included, or Y person didn't get fucked. The general public won't have the patience to wait for the full scene to come out, and so the comments will be a stomping ground for negativity, and it will leave an overall bad impression of the scene as a whole.
- Multiple script purchases: I'm fine with scripts costing more money when they are longer (the scripters deserve it). But multiple parts means multiple script purchases, which also means loading time between parts, resyncing with the scripts, etc. VR is about immersion. Every time the user has to back out of a scene, start up a new script, wait for it to load up... it breaks immersion. It hurts the experience. It will hurt the scene.
- Too many places to add feedback. There's already so much noise and places to leave feedback, so feedback will get lost or drowned out. Forums, comment sections, reddit, etc. Splitting the scenes will create more comment threads will people will have to repeat themselves, break conversations, point them elsewhere, etc. It's just not manageable. Better to have one centralized place.
- The scene will split the likes. Each part will get fewer likes than the last. People will forget which part is which. People will lose track of the full scene. It will create more confusing results for analytics. People will tend to watch one part over another part, and thus the entire scene doesn't get the credit it deserves.
- Awards. Maybe trivial to some, but how can a VR scene win awards if it's split into multiple parts. Dream Team was last year's big SLR scene winner. A legendary scene. Yes it had a separate voyeur part, but the main POV scene it was won all the attention and it is the one that won the award. Splitting scenes into 2 parts, and worse even 3 parts... that's just shooting yourself in the foot.
There are probably other reasons, but that's all I'll say for now as my initial reaction to this news.
PS All of @alexnash scenes are over 1h, most close to 2h. If every single Nash scene is going to be split into 2 parts, it is absolutely 100% an immersion killer, and will just frustrate users to no end. Imagine diving into a highly anticipated Nash scene, get all excited and immersed, only to be blue-balled halfway in the scene, and have to wait 3 more days to see the end. It'll kill the whole experience.
PPS Granted, I can only speak from the user point-of-view. I don't know the toll that a 2-3h scene has on the SLR workflow or media supply chain with such a massive file size / scene length, nor do I know how it affects the $ numbers, etc. Maybe it is much more beneficial for SLR to split into multiple scenes / clicks / etc. But from my point-of-view as a customer, I am not a fan of this decision.