[deleted] but don't just shoot repetitive grinding action for 1.5 hours. Use the extra time for original and interesting content, like an interview, maybe rehearsal of the positions, body closeups (grooming check), etc.
I'm not against BTS content, especially if it's some candid footage of performers I like. But if SLR were to trade 30 mins of "grinding" or "teasing" with BTS footage, then I'm not so sure that's a good idea. When you read comments on SLR Original videos, do you see how passionate commentators are, when X/Y position is left out? (ie "No close-up missionary with X?" "No forward/reverse cowgirl in seated?" "No doggy?" "No closeup vagina?" etc) If scenes start cutting runtime by 30+ mins, my gut feeling tells me many people will ultimately be disappointed.
Compare SLRO to VRBangers, where their average run time is 30-45 mins these days. I find myself completely unsatisfied after watching a VRB scene. They have nice casting and setups, but the core scene is always lacking, Their recent Vanna Bardot and Emma Hix scene, they only had close-up missionary with Emma, but not Vanna. Of course... people noticed and complained. On the other hand, SLR (in particular, Nash) does a really good job of getting every position in every time. Better to have it than not have it, IMO.
Ideally speaking though, if there wasn't a trade-off, I do like your idea. I would also like to see more BTS type videos, but just not at the expense of the core scene. Maybe we could get some BTS VR vids of SLR shooting the photo stills? That wouldn't necessarily add too much extra labor/time, and it would be fun to see the models posing for the cameras, etc
(Btw, if you like to see interviews, XSinsVR has a few recent interviews in VR. And you're probably aware already, but SLR used to have interviews 2+ years ago from set, found here. Viewership is very low though, so perhaps SLR did not find these worth the effort. But that was then, this is now. Maybe there is an appetite.)
[deleted] Pimax 8K. That's a monster of an HMD. I bet you can't wait for the release of Quest 3. That headset must be a real pain in the neck 😉
Lol, it is a monster of a headset for sure. When I first tried it, I had neck pain for a week! I got used to it pretty quickly though, and even playing active VR games with it (Beat Saber, etc) it feels quite natural and I forget the headset is even on. I am excited for the Quest 3 though, mainly to finally experiment more with PT. But the headset I'm really waiting for is the Pimax 12k QLED next year.
petermc Splitting the scenes up though is a bad idea.
Getting back to the original topic, as petermc noted in the recent Tru Kait / Stratton BGG, there are too many cuts. The more cuts the less immersive the VR experience is. That's exactly why so many directors / VR studios try their best to have single takes for each segment, and that the editors have to mask all the audio cues instead of just cutting/transitioning. One of the first things I noticed about CzechVR in the early days, is how seamless all their scenes were. There were some scenes where after the couch segment, the camera would follow them to the adjacent bedroom to transition to the laying down section. That to me was incredible stuff. 18VR/Realjam also did the same, where they transitioned from the outside pool in one follow-cam shot into the living room. When done right, these kinds of transitions can really add to the experience. That is why splitting single scenes into 2 or 3 separate videos could be harmful to the experience. It's way more obtrusive than even a video cut or cross dissolve. It takes the user completely out of the scene.