Blackmagic Ursa Cine 16K
- Edited
Silly-Sausage I definitely did not know this, thank you for sharing. I assumed part of it had to do with them cramming alpha details in such small corners of the frames. I'll give this a try, thanks again , hoping to get rid of the feathered soft edges
- Edited
metichemsi I definitely did not know this, thank you for sharing. I assumed part of it had to do with them cramming alpha details in such small corners of the frames. I'll give this a try, thanks again , hoping to get rid of the feathered soft edges
It works better on some scenes than more others, and fluffy hair can still be an issue, but that's very complex , you just have to find a balance that fits you !
But it definitely helps with jagged edges - I have had some incredible results on my Q3 using SLR Originals Alpha scenes, and a freebie passthrough scene i got from Badoink with Blake Blossom looks fantastic too IMO.
Also add a bit of sharpness and saturation to bring it to life as some of the SLR passthrough scenes are a bit dull
Silly-Sausage Nice, yes hair and details like that are totally understandable, i just cant stand the soft feathered edges that have no details or reason to be so blurry like arms and legs. I'll give this a test tonight.
Yea I also add a little bit of sharpness, i think 5 just to make everything a little extra crispy and saturation when needed, some videos are color graded a little flatter than they should but overall i am very happy with Heresphere
Silly-Sausage I cant believe I never played with any of the alpha settings on Hereshpere, I just changed it to 2 and it was a night and day difference. Is this something that can be set globally or should I just go through each video and adjust it? Either way, thank you so much for sharing that, they look fantastic and sharp enough for any needs.
- Edited
metichemsi Glad it worked for you - I don't think this setting can be set as default but i will take a look next time i have my headset on, just be careful when you have it set to 2 though as sometimes the blue outline can become more prominent the higher you go on certain scenes - I personally find 1.5 as a good medium setting.
Anyway, you're welcome - Enjoy
Do you know when you'll be getting yours?
What improvements will we see in the visuals as a result of using this camera compared with the camera's you use mow ?
What does it was specifically designed to shoot Apple immersive video for AVP implicate? Can it be used to shoot educational videos for Q3 or not?
So, what does a 16k camera really do for the end result? Unless I am mistaken, a headset can only display 8k.
- Edited
xeddin1 A return to bad camera angles
- Edited
xeddin1 But the camera is recording 180x180 degrees, while your headset most likely will display roughly only 110x100 degrees (of course depending on the specific headset). So an 16k cam would be about perfect for an 8k headset.
And even then, remember that the resulting image is being rendered, not copied. So even going from say an 16k to 20k cam would still improve the result on an 8k headset, because there's more info to make a better rendered image. But yeah after that I guess it will become harder and harder to see the difference on an 8k headset.
- Edited
Glokta Better start saving up for one of those new 2x4k headsets coming up this year! Especially Samsung's Project Moohan looks like it's going to be the ultimate porn device! Higher res than the AVP, even better colors and the PT cam streams available to developers, so PT assured. Should be available about end of this year. So the timeline with SLR getting their new cam lines up quite nicely And cheaper than the AVP although it won't be cheap of course ... Probably around $2000
Does anybody know what the scaling looks like before everybody just goes out and buys this thing. If the scaling is bad I don't care how good the picture looks. Great looking giants just doesn't do it for me.
rerun119 Was wondering the same thing long ago, couldn't find any info about its IAD "Inter Axial Distance" (the distance between the left and right lenses, similar to IPD when it comes to human eyes).
I don't know if it's even adjustable too. Hopefully, it is.
I also hope we're not getting another Canon RF 5.2mm scenario, which was awful when it comes to accurate scaling.
Actually, I heard Cannon will create a new VR Cam with adjustable IAD in the future. Hopefully all VR Camera manufacturers fellow suite.