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Have you pre-ordered this one and if so what are your plans?
Have you pre-ordered this one and if so what are your plans?
Anything as long as it means getting better quality masks for PT videos. Apparently 8k is not enough to get clean sharp edges, that has been my only issue with PT videos the way they have been done using Alpha packing instead of chroma key. At least with chroma key you could get pretty good sharp edges, as long as the scenes were filmed a good distance away from the greenscreens, but alpha pack has these annoying blurry edges that still annoy me to this day.
metichemsi At least with chroma key you could get pretty good sharp edges, as long as the scenes were filmed a good distance away from the greenscreens, but alpha pack has these annoying blurry edges that still annoy me to this day.
You probaby know this already, but to help clean up the edges of Alpha Packed scenes, in Heresphere under 'Advanced Video Settings / Environment / Mask (Alpha Packed - Cog).
There is an 'Opacity Multiplyer' option, i think the default is 1, try changing it to 1.5 up to 2 or mess about with it to suit tastes of each scene.
I personally find it cleans up the jagged edges quite nicely and helps with blur.
Hope that helps a bit.
Silly-Sausage I definitely did not know this, thank you for sharing. I assumed part of it had to do with them cramming alpha details in such small corners of the frames. I'll give this a try, thanks again , hoping to get rid of the feathered soft edges
metichemsi I definitely did not know this, thank you for sharing. I assumed part of it had to do with them cramming alpha details in such small corners of the frames. I'll give this a try, thanks again , hoping to get rid of the feathered soft edges
It works better on some scenes than more others, and fluffy hair can still be an issue, but that's very complex , you just have to find a balance that fits you !
But it definitely helps with jagged edges - I have had some incredible results on my Q3 using SLR Originals Alpha scenes, and a freebie passthrough scene i got from Badoink with Blake Blossom looks fantastic too IMO.
Also add a bit of sharpness and saturation to bring it to life as some of the SLR passthrough scenes are a bit dull
Silly-Sausage Nice, yes hair and details like that are totally understandable, i just cant stand the soft feathered edges that have no details or reason to be so blurry like arms and legs. I'll give this a test tonight.
Yea I also add a little bit of sharpness, i think 5 just to make everything a little extra crispy and saturation when needed, some videos are color graded a little flatter than they should but overall i am very happy with Heresphere
Silly-Sausage I cant believe I never played with any of the alpha settings on Hereshpere, I just changed it to 2 and it was a night and day difference. Is this something that can be set globally or should I just go through each video and adjust it? Either way, thank you so much for sharing that, they look fantastic and sharp enough for any needs.
metichemsi Glad it worked for you - I don't think this setting can be set as default but i will take a look next time i have my headset on, just be careful when you have it set to 2 though as sometimes the blue outline can become more prominent the higher you go on certain scenes - I personally find 1.5 as a good medium setting.
Anyway, you're welcome - Enjoy
Do you know when you'll be getting yours?
What improvements will we see in the visuals as a result of using this camera compared with the camera's you use mow ?
What does it was specifically designed to shoot Apple immersive video for AVP implicate? Can it be used to shoot educational videos for Q3 or not?
So, what does a 16k camera really do for the end result? Unless I am mistaken, a headset can only display 8k.
xeddin1 A return to bad camera angles
xeddin1 But the camera is recording 180x180 degrees, while your headset most likely will display roughly only 110x100 degrees (of course depending on the specific headset). So an 16k cam would be about perfect for an 8k headset.
And even then, remember that the resulting image is being rendered, not copied. So even going from say an 16k to 20k cam would still improve the result on an 8k headset, because there's more info to make a better rendered image. But yeah after that I guess it will become harder and harder to see the difference on an 8k headset.