These are some very interesting answers - like kind of all different but also some common sense. I see that there are many different opinions and also people do not seem to care a lot about the same things I do. But yes, a studio like us - two enthusiasts that do not have to make a living from it by now - can cut the production costs as much as we want ... the scenes no longer make the money back on SLR alone (which was the case once). All we can do is produce cheaper, release on more platforms, try to get external traffic going by advertising etc. But as long as our releases are on page 3 and beyond after just a few hours - it´s impossibe. Other studios get featured - we don´t. No idea whos ass to kiss to get some promo going And I am not really eager to find out.
Flat 2D Content on SLR - and what it does to the creators ... we pause for now.
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KinkyGirlsBerlin yes, let's start doing stupid things just because you aren't happy with how much you are making the days. I understand that you’re frustrated, but the way you’re expressing it—provoking fans and creators—is not acceptable and crosses a line personally and professionally. This is your final and only warning. Any further inflammatory or disrespectful posts will result in an immediate ban and account termination. We expect all discussions on this forum to remain respectful, even when there’s disagreement.
Now to your points:
- Economy is what it is. Everyone would be better off having 10x bigger economy, but attacking others or the platform won’t help it grow. We have created a leveled playing field to get the best content the most of earnings. No one can blame us for not being fair.
- SLR is at the forefront of growing economy with PT, Scripts, AI and innovative user experience. There's no better way to boost economy than creating a value and we are the most invested into it. Discounts and lifetime memberships are proven acquisition strategies, not random devaluation. They grow the user base, which translates into more Premium viewers and ultimately more revenue for creators.
- Flat isn’t replacing VR—it’s expanding the top of the funnel. It’s about attracting new users who aren’t yet familiar with VR, engaging them, and eventually converting them to VR content consumers. This ultimately means more eyes, more Premium subscribers, and more opportunities for everyone involved—especially VR creators. Flat videos currently take a minimal share of Premium budget. We let users decide what to watch offering a solid content proposition. It's actively evolving along with the platform evolution.
- The initial integration of flat content into the main feed is currently causing some disruption and will be fixed soon. We can keep discussing it https://forum.sexlikereal.com/d/8264-slr-flat-to-vr-immersive-stereo-60fps-optimised-screen-sex-toy-scripts
The conversation must remain professional.
jommy it is overrun by 2D videos and there is no way to filter it out due to it being a half-broken segregated part of the website
Its not an easy fix, but there is a workaround if you use the new site for Trans content. I posted about it here: https://forum.sexlikereal.com/d/9673-honey-trans-studio/19 Caveat: for some reason using the new site to hide flat Trans studios wipes your "straight" hidden studios list, so you would have to rebuild it.
doublevr Professional be warning once and then banning (censoring, punishing)? Well Elon Musk would be proud and salute you... I thought I am the German here.
Thing is: When saying you are going to fix something - that´s all I wanted. Maybe a bit to aggressively but I tried silently by writing an email without screaming out to public - and all I got was nothing... not even the information that it is being worked on like you said just now.
Also I am not familiar about who you are... you did not introduce yourself - just started with "you might not come back if you behave like this" - so I feel not valued as a partner more like a dog that has to behave (after rules that he has not been told before)...
The playing field is not leveled - SLR Originals are promoted heavily while no other creator gets boosts - afaik.
I cannot speak about fairnes - but transparancy - when or where do you explain how money is split exactly? What´s the reason for numbers going down at the end of the day? What is each view or minute or whatever worth? I have no idea and instead of teaching me you are warning me to shut my mouth.
Flat is not replacing it - true ... it cannot. Why would you do it this way around? Presenting people 2D content (with 3D effect) in a Headset they already bought? It should be the other way around ... show the people that have NO headset how your content is much cooler on the headset. Create something that makes 3D kind of watchable in 2D - use the motion sensor of phones to let the users tilt the picture and watch behind an obsticle to create some kind of depth and then tell them that 3D porn is what they always wanted. THIS is how you grow the community - not by showing those who are part of the community what´s also possible with a semi good experience compared to full immersive VR180...
I hope this is professional enough. I would normally charge for this and more business cunsulting. But SLR seems to know it all.
It's unfortunate that you guys aren't making enough money. You put out really good content and almost all of your scenes get over 1k likes.
I don't think 2d stuff is the problem though, it's automatically toggled off and i don't think many people even look for it.
I stopped sorting by "new" and started sorting by "top - weekly" as a default because there is zero content curation around here and it's just a free-for-all of a bunch of garbage I have to sort through to find quality VR videos. The user experience has been in a downtrend for most of 2025 and by the looks of it, the creator experience isn't all that much better. At least this thread shows that users and creators all get talked down to like we're irrelevant by a certain forum mod. Nice to know there's parity in that at least.
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Actually as a subscriber, I would much rather watch enhanced 2D content, that had a 3D feel too it when the girls is sexy as fuck like Lexis Star (who I just recently found thanks to SLR) than straight up VR with 100's of girls that I personally would consider unattractive. I also see a lot more black girls in the immersive 2 side which is great with big tits and ass.
Too many VR studios cater to and continue to cast the skinny body type. The issue isn't that it's because of 2D content , its because collectively many VR studios have failed to deliver on what makes 2D porn so appealing which is a mixture of ethnicities, body types, and hot talent. There is something for everyone.
In VR there is a lot for a specific niche of people , many who get irate when curvier models get cast and slim pickings for the rest. Make VR scenes like what you can access in 2D and more people will be attracted to VR so more views all around.
Also the tech needs to become more accessible, easier to use and much cheaper for studios and consumers and it's not there yet. Once this happens you can certainly see more and more people adopting VR as their preferred choice to consume porn.
deltacloud WEll obviously we are not good enough to make it to the top picks of the week or any other selection. Might be our problem and we need to do better. But then again - we are a team of two enthusiasts and other have even a marketing department - so how should we keep up? Still we put much more effort and tech into the game than others and still it´s not enough. If SLR wants to grow the base of awesome footage - maybe some kind of promo, funding, competition with prices etc. would help - the do it for DeoVR - they do it for their Originals... maybe for good friends in the business - but not for us. All ideas we had - no, no thanks, next year, no, maybe, no. We did a few originals back then - they flopped. But we only did the tech and casting and location and stuff - the editing, directing etc. was by SLR staff. We did a booth on Venus - SLR payed to make it happen - thanks. But then the staff on location (by SLR) did not put out a single flyer - we did... reaction of the audience was meh ... so no further attempts where made. WE have been fully committed - all our affiliate links point to SLR still - but then the German youth protection striked us and all SLR was willing to do at this point is to block our channel from Germans - so we lost a LOT of traffic already. Still no full implementation of youth protection so we cannot be unblocked. Other sites have it. And SLR would be doing good to implement is as more and more countries require it. I think this was the first time SLR found us annoying as we insisted on a quick solution and pointed out a weak spot. Since then we go down the hill. But better than prison, which was the alternative if we keep violating the law (well not us directly but we would still be held accountable) ... So sad. Was a fan and willing to give it all. Now we face the threat of being banned from the platform for speaking up.
theHobbit Well niches have been attractive in 2D as EVERYONE can see it. VR is a smaller market and therefore a niche itself. Opening and catering a niche in a niche is not sustainable. Growing amount of viewers would make it easier for niches. Maybe that´s an idea for SLR - pushing the niches to get all kind of consumers on board - not just the skinny girl lovers.
By the way - most of the reason for this is where the content comes from. And what Models are available there and in general. I see very few plus size Models available - and just slightly more black girls... and those I have seen are all slim.
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/Post removed, user banned
KinkyGirlsBerlin Maybe that´s an idea for SLR - pushing the niches to get all kind of consumers on board -
That would be pretty interesting honestly. A site like SLR could help people discover studios that they might not know existed.
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I couldn’t agree more. 2D content on SLR is the equivalent of showing up to a Michelin star restaurant and being handed a Lunchable. Like, excuse me? I didn’t strap a $600 futuristic toaster to my face just to watch budget porn filmed on what looks like a 2008 flip phone by someone’s half-drunk uncle.
I’m not some cave-troll gremlin jerking it in the shadows of my grocery list, wondering why I see more man-thigh than mammary. If I wanted to feel like an underpaid cameraman at an amateur sausage parade, I’d go work for History Channel: Rome Edition.
I invested in VR because I want the full "I-just-fell-into-a-hot-tub-full-of-supermodels" experience. I want to be there, not be some limp ghost watching Chad the Human Tripod do all the work while I sit around like a horny poltergeist.
But lately? SLR’s homepage is starting to feel like Craigslist: The Porno Years. Just random 2D garbage everywhere, like a digital garage sale where everyone’s selling broken VCRs and calling it “vintage.” Whatever happened to the golden age of those glorious OG scenes that made you feel like you needed a post-coital cigarette and a spiritual cleanse?
It’s like SLR’s taken their golden goose, shaved it bald, and told us it’s still laying eggs. No thanks. Give me back immersive quality because I didn’t sign up for “Walmart VR: Sad Edition.”
alfredlongbottom3 top tier 4K flat is coming to SLR in coming months. right now we are getting things ready to have it shine
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I can't understand who goes to a VR site and watches 2D.
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KinkyGirlsBerlin If SLR wants to grow the base of awesome footage - maybe some kind of promo, funding, competition with prices etc. would help - the do it for DeoVR - they do it for their Originals... maybe for good friends in the business
I love this part. If they want to up the quality... then give some tuorials. I "THINK" we put out pretty good quality stuff, with everyday kind of people... but I have done all of the improving I know to do unless I'm shown differently. Our quality has drastically improved since we started, and it could likely improve more... but I don't know how. It seems SLRO are the priority, as it is their site... that being said... we did also build our own site for our content but it can't compete with $30 per month with 20 new videos per day coming out... best I can do is 2 per week. Maybe there are so many new studios coming in and getting a cut that without adding new subscribers at that same rate, pay will drop... that does make sense. IDK what the solution would be. If they could offer tutorials and quality control on videos then that might help. We will teach you how to get 90 to 95% the quality of SLRO and we expect that, or you can't post. Sorry that was all over the place... just some quick thoughts between editing videos
doublevr
Banning and censoring creators like KinkyGirlsBerlin or others just for trying to engage in constructive dialogue and point out real issues—while genuinely wanting to support the growth of your platform—is not the right approach, just because the feedback is inconvenient for you.
It seems clear that many SLR users are not interested in low-quality 2D content. They came here for a true 3D immersive experience. And now you're trying to push them low-effort 2D converted to 3D, which fails to deliver the quality and sense of presence that users are actually looking for.
In my opinion, if you really want to add 2D content, you can do so as an extra option for people who came here primarily for immersive VR experiences. But you should be paying significantly less for old, recycled 2D videos—and instead, support VR creators who are actually helping to build your platform.
If all of us stop producing VR content due to lack of profitability, your platform will definitely feel the impact as users begin to leave for other platforms that are more Creator-Friendly.
TommyStone he clearly crossed the line with his most recent post that got deleted. Otherswise that's not the tone and place for discussion of these matters.
If you think there's something we can do to grow the economy and improve the platform please let me know
I may get my head bitten off for asking this...
But can you not just filter out the flat content? That's what I do and I never see it.
Is this not the case or something?
I may have missed the post you’re referring to – I was probably asleep at the time and didn’t get the chance to read it before it was removed.
I just hope you won’t ban me the same way you did with KinkyGirlsBerlin. What I’m sharing here isn’t meant as an attack – quite the opposite. I genuinely believe this is a conversation worth having if we all care about the long-term health of the platform.
That said, I’d really encourage you to look at the bigger strategic picture here, not just today’s numbers.
Let’s face it: your core value, the reason this platform became what it is today, is VR. Not just any content, but high-quality, immersive 3DVR experiences. This is what made SLR stand out from the crowd and attracted a loyal base of paying users. It’s also what brought serious creators to the platform. Move away from that, and you risk losing your identity – and eventually, your userbase.
Instead of blending everything together and showing users a cluttered mix of 2D and VR, why not make VR the default view, with 2D available as an optional bonus? This simple change would align with user expectations and immediately improve perceived quality and experience. First impressions matter – especially for new users.
Let’s also talk economics. VR production takes more time, effort, equipment, and expertise. Yet, the revenue split doesn’t reflect that at all. Flat videos – often recycled from elsewhere – are eating from the same pot as original, immersive VR scenes. That’s not just unsustainable; it’s demotivating the creators who helped build your brand. Reducing payouts for flat content and shifting that support toward true VR would correct this imbalance and incentivize growth where it matters most.
The truth is, VR creators – especially smaller, independent ones – are running out of viable options. But this situation won’t last forever. The demand is growing. The gap is widening. And sooner or later, another platform will step in to fill that void. When that happens, creators will leave. And so will the paying users.
You still have a first-mover advantage. But only if you act now. Reinvest in 3DVR. Rebuild that strong, immersive ecosystem your users came here for. If you want to future-proof your growth, why not go a step further and consider launching adult VR games on the platform? This is a massively untapped niche with huge potential and almost zero competition. Be the one who leads – not the one who follows.