@[deleted] Hey! I think I found some valuable info for the dev team to catch the root cause of the bug. When using DeoVR today with my Oculus Rift S through SteanVR, I experienced the lagging about 3 or 4 times. I noticed in all of them the visor was detecting just one controller (in my case, the right one). As soon as I took the left controller from the table and moved it up so it was detected by the visor,, the lag stopped immediately. This seems to be a consistent solution, it worked for me all the times I experienced the lagging. I hope this is helpful for you. Kind regards.