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Czech VR is the most consistent, then Badoink, and pretty much every one else is a shit show for consistency to varying degrees. SLR is actually well above average for technical consistency. But the most consistent studios technically are the most vanilla - they have a formula and it's pretty scientific. I don't know why some companies have a long run of solid productions and then suddenly they fall apart, whether it's a change of teams or rigs or what, but it seems quite common for studios to unlearn their craft. Like Virtual Real Porn - you guys used to be so good!
I think a huge part of the problem is too many VR porn directors refuse to concede that VR is a science and you can't just wing it and put the camera / lights / performers where you want. It's not whimsical like 2d porn. It's slow, it's probably boring and hard work for the crew and the talent. You actually have to line everything up and develop a solid workflow. Be creative, sure, but only after you've nailed the technical side.