RealcumberScripts Thank you and thank you for responding.
AI Scripts updates and requests
- Edited
fenderwq Yeah we're going to post some that are not as shallow. The AI went a bit overboard as I had to reject 2 for being potentially harming.
Speaking for myself, I don't know in advance which scripts are going to be made next. I only know once they need to be reviewed. - Nonetheless, if we would in advance publish the ones we are working on, some people might be disappointed if those scripts did not make the cut to be put online.
- Edited
Garyindiana2 @doublevr is known to expect too much too fast
But at the same time he's also patient and not scolding us for not meeting his deadlines.
Can I just say I love seeing this nerd shit being discussed, to me this is the beginning of an eventual personal SEX AI ...the fucking Lucy Liu Bot from Futurama and i'm here for it.
Rakly3 super happy biy meets girl in vancover is scripted but you guys need to please fix the script. The stroke lenght and timing is all messed up especially in the cowgirl position.
Qwertyqwerty1234 Thats not a good sign. I tried to watch a different AI script yesterday. The stokes are jerky. They are now longer but not smooth like a woman riding you would be.
I would think people are going to get mad if they pay money for these scripts.
Will65 I'm pretty sure I am going to cancel my script sub if this is what we are going to get. These scripts are worse than the Handy-generated ones, and I thought those were pretty bad. But if people keep subbing for it (and they keep silencing anyone who complains), they'll just keep pushing it.
AI scripts will only improve with time, and hand-crafted scripts are very much available as well.
Will65 @rerun119 @Qwertyqwerty1234 - its important to keep in mind that the AI scripts are fully automated (no human touch)
They will not be on the same level as purely human crafted scripts (like with anything purely automated) but they should be an added bonus to your scripts subscription (not a replacement)
It would be appreciated and I would encourage all of you with a scripts subscription, to still continue to enjoy the many current and ongoing handcrafted scripts we continually create and release - as long as you guys also keep and supporting those and enjoy those, we'll keep making those for you alongside these AI scripts
- Edited
There's this restaurant in town that has Ribs to die for! I go there every weekend. But lately they have been giving me a side dish of vegies with it at no extra cost. If they don't cut that shit, I'm never going there again.
Rakly3 So I watched https://www.sexlikereal.com/scenes/long-night-34588?tab=haptic for a bit and the intensity is much improved (pretty much what I'm used to in hand crafted scripts). The slow parts seem really nice (I'll have to watch a scene completely sometimes but at first glance I liked it).
The problem now are the fast movements. Anything red or purple in the heatmap is very jerky and not enjoyable. If you can just get the AI to catch up with these movements or smooth it out or whatever I think you will have a perfectly fine script and having everything scripted like that would be great, so keep up the progress!
RealcumberScripts my comment was not meant as negative critisism but more letting you know of an issue in the AI generated script so it can be addressed in further interations, and hopefully fixed in this particular scene. I realized AI scripts are not quite there yet but I hope this sort of comment can be used to help make them better. In fact, I'm excited we are getting more scripts period and would want all scenes scripted.
Hi everyone! It has been some time, but we took it to improve and today I would like o share with you 10 more AI scripts. Check them out and let us know what you think!
Kieshi So I watched back in your arms and my main feedback is that the intensity is too low again. Just watch the parts where the guy starts truly pounding her as fast as he can. I mean you pretty much can't fuck a girl faster than that and the funscript there isn't even purple. It almost felt like I set the handy to half the stroke length or something. Now it didn't even bother me so much for the blowjob parts but the fucking is really not up to par imo. The intensity is definitely not similar to something like a good Realcumber script.
Now I know that the previous batch (which had proper intensity imo) was pretty much unwatchable during the fast parts but toning down the intensity really isn't the solution here. It will just give unsatisfying scripts.
I do have some other more minor feedback as well (like that the AI only really captures up and down movements) but those are problems I can oversee in an AI script and aren't really deal breakers for me. I still think that you are on the right track and that if the intensity is solved the scripts would be enjoyable so I do hope you guys can fix it!
- Edited
fenderwq o I watched back in your arms and my main feedback is that the intensity is too low again. Just watch the parts where the guy starts truly pounding her as fast as he can. I mean you pretty much can't fuck a girl faster than that and the funscript there isn't even purple. It almost felt like I set the handy to half the stroke length or something. Now it didn't even bother me so much for the blowjob parts but the fucking is really not up to par imo. The intensity is definitely not similar to something like a good Realcumber script.
I'll take a closer look at it.
We set a new way for speed caps, that might be too restrictive.
Does surprise me as I used the Handy mechanical limits as cap. Though I have an idea of what might be wrong.
But a question still though. are there too few strokes in those fast parts (skipping strokes), or only the range+speed?
Rakly3 Skipped strokes is usually not the issue in the AI script (except for one part, I'll mention it later). It's the stroke range and I can say the cap is definitely too restrictive and as the handy can handle much more than that. Just compare some of the funscript heatmaps below of some good SLR scripts that feature similar intense parts as back in to your arms. They are way more intense and play perfectly fine. Also Notice how the range is often maxed to the bottom (which makes sense if a girl slaps into you).
For reference, back in your arms:
Screwing out of school (https://www.sexlikereal.com/scenes/screwing-out-of-school-project-32655) (especially notice the difference in the fast parts of the standing position)
Resting roommates (https://www.sexlikereal.com/scenes/resting-roommates-22501)
So I took another look and made some notes for you and added some semi rough timestamps. This is not everything but I think it brings the point across:
- 06:04 - The AI only seems to track up and down movements, blowjob segment was good overall though
- 18:12 - The guy is fucking her hard and the intensity (stroke range) is way too limited
- 24:24 - Maximum pounding but barely any stimulation in the script is (it's actually yellow)
- 25:16 - No visible up and down movement but griding so too little intensity (might also be a perspective thing)
- 25:35 - Visible movement here with low intensity so it's okay
- 32:37 - Doggy works well since it's a slow part and good visibility
- 38:46 - Skipped strokes, intensity way too low (perspective issue for the AI?)
- 39:32 - Even better example as the above. One of the worst parts.
- 42:56 - Jerk of finish, stroke range too low and at the bottom instead of top
So, to summarize some parts are good. Mostly the parts that are slow and clearly visible and in the right perspective. Fast parts and especially those that are less visible and in different perspective struggle to get a good result. Now I get that perspective and the obstruction of view can be difficult but the range should at least be limited way less.
Also, I don't know if you already do this and don't want to tell you how to do things but if I might make a suggestion: It might be a good idea to make a movie that has various common positions in different intensities (especially with the parts the AI struggles with) from movies that are scripted by someone like Realcumber. Than each time you iterate the AI you could just analyze this movie and compare the AI output with the manual script. Like with some test automation script that checks stroke range and intensity and visually using the heatmaps. The reason for me to mention this is that I think it is pretty obvious that there is something going on with the intensity by just by looking at the heatmap. For instance it's very rare for a funscript to only have 3 slightly orange parts and I think it has never been the case for a manual script made for an SLR Original.
Anyways, hope that this will help you crack the AI funscript thing!