- Edited
Finally got mine today... I actually should have had it yesterday but UPS fucked up but what can you do.
Anyway my general first impression is positive. It's a step up in clarity of the image for sure but it's most noticeable in menus, games, etc. VR porn feels a bit more crisp but the effect is small. However the improved FOV was immediately apparent to me in VR porn and while the scuba diving feeling is not entirely gone it's really evident for me that the FOV is larger. I like that.
Pass-trough which I guess is one of the reasons most people upgrade. Well it's a powerful experience for sure. I dig it and the fact that your room appears in color are light years better than Quest 2's grey scale. It is more grainy though than I expected. Furthermore I think the fact that it's in colors now then it somehow makes the current issues of AR porn stand out more. For example an issue I encountered is that most videos feels like that unless I bend my neck 90 degrees while laying in bed instead of laying comfortable with my head resting on my pillow, well then the floating cock appears in my lower abdomen, instead of where my dick actually is. So I have to zoom out - always. Next issue is that when I finally get the model aligned then just a bit of a tilt of my head an the model shifts a tiny bit. It's annoying. Scale is also an issue that becomes very apparent in AR porn - with the exception of the latest SLR scenes then most scenes features giants. It's unwatchable in my book and I wouldn't be surprised that if those scenes were people first impression of AR porn, well they would call AR porn an abomination. Finally any scene without the male actor in a suit is useless for me. I already had it like that in the Quest 2 but in the Quest 3, well I can't watch those scenes. I don't see the point and I rather just watch a regular VR scene instead.
That said I think AR porn has the potential to really revolutionize this media as when you get it right there in the sweet spot, yeah it's just so engaging and thrilling. I do feel though there some way to go yet in needed improvements and we for sure need a far larger library in AR scenes from different studios and different performers.