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  • DeoVR v HereSphere

Kolaches both, it's in the settings you gotta customize it, shit bro I gotta get into the helmet to see what option it is

But if you ever used skybox that's how I have it set up, I hold button x or z and move the the picture up down side to side

Kolaches are you able to pan?

Took me ages to find out and I only did by accident since someone mentioned it here in the forum. I think the setting is called 'Dome rotation'. With the standard two-button keybinding (for Q2), you need to make sure to press the primary hand button before the primary index trigger.

doublevr Im bear for a long time ... I MUST use DEO since years. SLR force me to use this app. I never had a good immersion ore image quality. I never see good image quality. Not In moon vr, not in skybox VR, not in pegasus ( but app is ok ) and not in DEO VR.

The only time on my quest carrier I saw a good picture and hv a good immersion is in virtual desktop ( files from pc ) and Herespere VR !

I made a test I watched the same scene in diffrent player and I did stream the scene. HereSpere wins high !

I always need to tweek the view a bit. DEO gets more blurry. DEO on quest 1/2 is blurry a bit at streaming. HS is clean hv a deepnes and sharpness DEO dont hv. And also the skin looking more natural in HS then in DEO.

Why there are always a fight. DEO and Herespere need to work together. 👍So that there are 2 versions of DEO a standard version and a advanced version of DEO ! Maybe the secound one is paid then. And both versions are delivering the best from DEO with the best from HS.

But this is just a dream. Companys are just care about profit and money and not about the costumers.

    BENONL9NE I agree with most of what you say. For me though I can get by with the Deo app but I do prefer Heresphere.

    For some reason I like the SLR scenes on Deo though and prefer them to Heresphere, however what I don't like about the Deo app is that for me anyway it's so slow compared to Heresphere. The site itself takes ages to render and I get the 3 spinning circles for a long time when I want to navigate the site or skip through a scene.

    I use a Quest2 and don't have these issues with the SLR or POVR site on Heresphere.

    2 months later

    I can see the logic of HereSphere "Right(scale)" is exactly the same as our Horizontal Offset. The effect is the same as can be seen from this comparison video attached. At first I though that they leverage FOV adjustment. But from the looks of it it is just to offset the eyes.

    https://www.redgifs.com/watch/willingchartreusegoitered

    Hairsational Taking this with a grain of salt because how would anyone know that it's way better while the developer is still trying to make it work

    HereSphere Developer 5 days ago
    Getting close. The image masking is working well. But I'm currently running into an annoying Unreal Engine bug where translucent materials aren't properly writing their alpha values to the frame buffer. Update should be ready when/if I'm able to fix this issue, hopefully by early next week, but this is a tricky bug that requires tracking down and modifying the engine rendering code.

      I only use DEO for PT and for the exclusive SLR scenes. Once Pt is on HS I will prob just download the SLr scenes I like and use that exclusively. DEO app is very slow, cluttered (too many options/menus) and it does seem that it sacrifieces resolution and quality for bandwidth space. It also crashes from time to time. The individual settings to adjust the image (sharpbess, brightness, etc) aren’t as fine tuned either. +1 move in DEO is like +10 on HS so you can dial things in much better on HS. HS is complex though and there’s a lot of stuff you can do on it that you don’t really need it’s very confusing and tough learning curve though he is working on fixing the UI

      Extreme white balance / color fixing in Heresphere. You can't do much to this classic Czech VR scene in DEO. Although there's no "white balance" setting in Heresphere, the color tools are sophisticated enough to get pretty close to a realistic look. This is just a screen grab from the headset, so not 100% representative of what you actually see through the Meta Quest lens, but you get the point. In DEO, this scene is pretty bad. And I can share the Heresphere hsp file with others so they can benefit from my tweaks.

      In DEO, images fall apart very easily. If you increase contrast too much or decrease brightness, black levels go to gray, and dark shadows can be darker than true blacks. So you are limited in exposure / tonal adjustments as well as limited by the extremely basic color tools.
      This is not an extreme example, but if you look closely you can see that Kiara's open mouth and eyes go from black to gray in DEO as you compensate for Lethalhardcore's very low contrast grading. This never happens with HS. If you have the skill, you can get a much more realistic look from many scenes that DEO can't salvage.

      And crucially, HS has key frames. So as exposure and camera angles change throughout a scene, you can add points of adjustment to fix everything. In DEO, all changes are global, so it's not worth doing more than the most basic tweaks.

      after using the demo for months, I have decided to buy the Heresphere app. It's such a great player, it even fixes the crappy virtualporn scenes so they become watchable after a few tweaks.

      agree with pretty much everything that @vrpicasso said.

      Agree with everything said, I also find Heresphere much superior when it comes to image quality and customization.

      From a business standpoint, I still don't fully understand the decision to demand money from the HS developer for the integration and things then falling apart, but SLR then using vastly more resources and time on developing and integrating DEO, which is just a worse product. Plus Deo is free, so unless there's a grand future plan, it's not like you even made money out of this investment.

      It sort of reminds me of the early internet browser wars. It's really important to control the portal, because whoever controls the gateway to VR porn controls the space. Heresphere is like Netscape, powerful, disruptive and not aligned to any corporate entity, while SLR is following Microsoft's route. To be fair to SLR they have always realised the importance of the platform and so invested heavily in their own player and ecosystem, while other VR companies are left relying on third party solutions. But as HS evolves into a serious "competitor" (even though it's not competing on content), SLR can't ignore its advances, or the needs of the consumer. It will be interesting to see how the future pans out.