• SLR
  • Why don’t we replace favorites with NFTs?

I was really hoping this was satire when I saw the title, but my answer is absolutely NOT. There is zero benefit to this, and if the impact on the digital art side of the Internet has taught me anything, it's that this only fuels piracy more rather than prevent it.

NFTs are almost universally hated, enjoyed by only the relatively small minority who have managed to turn a quick buck off them. More and more, companies are finding they have to quickly backtrack on the decision to use NFTs because the backlash from their communities is (understandably) massive. There's just no world in which this can be a good idea.

    blaze466 "some uses haven't even been thought of yet" and I'm the 1 that doesn't understand lmfao.

    Rakly3 firstly I used ubisoft as an example for my reason for looking into how NFT worked. At no point did I say SLR were planning to go go down the same route.

    As for this tokenized system for the handy that everyone loves, but no 1 actually knows about and those that do don't seem to have good word to say about it.

    And if SLR are going forward with this regardless thats entirely their choice, but as a customer it's nice to know that an idea that has been regected by 98% of users on the forum is something that you as company are implementing just because you either think we want it, or you think it'll make money. I would much prefer efforts were spent on things the community have actually shown interest in.

      I don't understand what would change if you did this. I have a lifetime subscription. I have a favorites list. Will you change those things? If not, guess I don't care what you do, even if I don't understand it.

      On the other hand, if you take away something I've already paid for, I would not welcome that.

      dojimmy nice to know that an idea that has been regected by 98% of users on the forum

      I’m rather puzzled by your math here. I counted 4 rather vocal users in this thread, with you being the most. 98%? 🤔 as another SLR user, and one who understands the potential of NFTs, I find myself open to learning more about what they’d have in mind before agreeing to this knee jerk reaction from the considerably fewer than 98% of SLR forum.

        dojimmy Ubisoft pulled the same bs argument, hence my inital research.

        Gaming is precisely where crypto, blockchain, and NFTs make a ton of sense and will become game changing. These games that create an in-game economy with in-game items for purchase… they are lacking right now because people that spend $50 on weapons upgrades, or skins, or what have you, once they are done with the game they can never get those sunken costs back out. Once games move towards these being NFTs that are owned by the player, and can be resold at a later time to someone else on open markets, who then have provable ownership, well that changes everything.

          doublevr

          Here's my thing. I am a programmer and I've been in the crypto space for many years now. What you need to ask yourself is what goal are you solving for here? What business opportunities arise? What customer benefits are provided?
          If you just have a shallow answer it can be likened to the .com fever. Just crypto fever.

          Lifetime subscriptions should be an nft. That makes it a transferable asset for the user. That allows the company to use blockchain tech to verify the user has access to the service. Solid use case which for nft's which nobody is doing because... monke pics. It could allow providing access to users on other services using that same nft. Multi-network porn site deals comes to mind but traditionally they weren't ever actually that good to me. I should add: Lifetime sub when a user doesn't do anything crypto is still a thing that has to be handled. At least until it is more universal.

          Replacing favorites with nft's, to me, sounds horrendous. You take away a valuable feature and replace it with something serving a different purpose. Even if you tokenized videos and we had to pay for each one or whatever... within the list of my collection I would want favorites.

          Tokenize every video. Makes sense. Provides a solid base to ensure user A has access to that (whether by purchase or subscription). If other producers were on board and getting their fair cut of sales SLR users could go to their service and still access that video. That kind of thing should exist. Crypto does facilitate it more simply that traditional code methods would. In fact all data on a video could be on-chain and global to all services. Obviously certain issues there but globally share user feedback on something could be pretty cool. Today, we just have the same video on infinite distributors each with their whole own community uniquely ranking, commenting, etc. Hell if you did it would be the first true 'multiverse'. I don't even think zucker understands the concept. Silo'd private ecosystems is just a garbage facelift on what already exists. It should not be bound by private entities. You wouldn't store video files themselves on-chain at this stage, to be clear. We're not there yet.

          You'd need to stress test HARD. Even basic account queries against a blockchain is completely dependent on that chain functioning at an acceptable speed... which often gets muddy. I don't know what kind of traffic SLR generates but you need to test with a sustained load like that against the desired chain. They make a lot of claims they don't consistently deliver on. Caching and such will come into play of course.

          I think there is plenty of opportunity to gamify SLR with crypto, or in gamify it in general. I also thing there is a lot of room to creatively innovate. Just make sure it makes sense. It needs to be seen by solid minded people and not simple lambros or idiots who understand the lameness of the hype without understanding the technology.

          I can talk at length on this stuff but will stop here. Cheers.

            argyle43 and yes while i agree it changes everything, it is not a change that an overwhelming majority of gamers are welcoming with open arms, and nearly every gamer i speak to is hoping its a passing fad that will fail when the weebs and eboys realise its a waste of time.

              dojimmy nearly every gamer i speak to is hoping its a passing fad that will fail

              well respectfully I don’t see that happening. Crypto currency and NFTs are simply two applications of blockchain technology. Like the Internet, blockchain is here to stay, and like the early Internet it’s currently in a Wild West state full of fads and pets.com stupidity. The bear market we’re seeing (in crypto and with monkey pic NFTs, etc.) is the crypto bubble bursting under the pressure of other economic forces currently underway. I predict it will clean up / purge out most of the bullshit and scams, and over the next year or two the only projects left standing will be legitimate ones that will move blockchain into the future that changes a lot of industries. With those changes will come better understanding and accelerating adoption. Gaming will be one of the big industries that changes for the reasons I described above. I guess only time will tell who’s predicting this correctly though.

                argyle43 i agree if done right and in the right places there is definetly intersting possibilitys from NFT and block chain, i just have this vision of so many companys, sites, games etc handling it so poorly, and if that carries on so much of the market share will become dissatisfied to the point they move their attention and purchases elsewhere.

                  I guess part of my worry in gaming is the gacha element that i can see working its way into nft form, ie open X amount of loot boxss to get pieces of a weapon/item/blueprint/cosmetic that is also an nft, gacha games are punishing enough already without the added nuisence of overpowered items adding to the whale advantages and power creep.

                  I heard that is basically the plan for nino no kuni also and all of netmarbles new games moving forward, it puts me off even trying them out.

                    dojimmy so much of the market share will become dissatisfied to the point they move their attention

                    again, I believe this is a function of understanding and adoption in the wake of criminals and scam artists doing a lot of the early thriving in what is a new and often misunderstood technology. If you feel inclined I recommend listening to this whole lecture, but I jumped to the point this guy has made many times to explain how/why Blockchain (BTC is his substitute for the tech at large) is misunderstood and written off, much like automobiles and electricity and any other world-changing technology was when it first hit the scene.

                    https://youtu.be/LeclUjKm408?t=136

                    Honestly if you think the performers deserve more money, please pay them more money (and pass on the cost to us as subscribers)

                    dojimmy it’s probably going to take AAA games that are built from scratch on a blockchain and with an accompanying token/NFT economy to get this to the state that gamers will immediately recognize the benefits. Shrapnel and Project Quantum are two such projects that are in these stages of early development. Worth checking out if you’ve never heard of them.

                    Rakly3 actually I'm not aware of any sustainable nft application, nor anyone was ever able te reply me on that

                      OttselWithPants all good. The op was intended to discuss ideas. We won't introduce anything until we have a clear vision and see it's making life of our users and us the users better

                      I would much prefer efforts were spent on things the community have actually shown interest in.

                      Please let me know about those

                        uselinux What exactly would be the logic for lifetime NFTs?

                        Introducing NFTs for favorites makes it more personalized. Potentially each creator and performer can have their own nfts. Some part of SLR Premium pool might be assigned to these NFTs thus giving them some real value. Otherwise these Nfts should function exactly like likes, just adding some more features on top of it. Not a single feature of favorites is going to be lost in transition.

                        Actually I’m just messing around with the idea. I don’t fully understand how it works, nor I can think of anyone who can make sense of it or provide some actual usecase.

                        Potentially we can introduce NFT for pay per video.

                        What provider should we go with for that? Let me know if you’d like to join our effort to make things work

                          argyle43

                          argyle43 These games that create an in-game economy with in-game items for purchase

                          The so called "in game economy" is the bullshit that runs wrong in the whole gaming industry. And it does not matter if you hide your predatory monetization behind some virtual ingame currency or NFTs.