For example, I would have made a vote on how many users are in favor of the option, and if you pay a little more for it, there might still be enough people who pay a little more to use this option.

    andman24 I totally see where are you coming from. Yet in times it's either this or that.

    It sucks, i honestly don't understand the decision. I would think stripping away features will drive people away from the site. Ultimately i can use other apps so it's not the end of the world, but still an inconvenience

    I think that will also happen because freedom for many people is restricted, we have to accept that, but people have always found ways to find solutions if something doesn't work or is forbidden, well then happy easter

    Hi, given that dlna is depreciated how do I stream my vr videos from my hard drive on my quest 2?

    spacepirate has nothing to do with DLNA. It has been a policy for a while. many features aren't possible if old versions are running

    doublevr i plan on using deovr for slr site, and slr_go for dlna, so you get the idea) can we have the link please?)

    7 days later

    Hey Guys!
    Today we have released SLR Quest ver. 12.1

    Release notes:

    • DLNA enabled
    • Small bug's fixes

      Yar
      Hey Guys!
      Today we have released SLR Windows ver. 12.1 🔼

      Release is completed.

      Question: what does the option for Android overlay beta do?

      20 days later

      andman24 Is there a specific function you're wanting to know about? Or are you just talking about next version release in general?

      We are adding the features to the main settings under controller mapping section:

      https://i.imgur.com/wKgkTgq.png

      Additionally we will explore an option for this to work in 2 ways, depending if you click a trigger or click & hold:

      if you click it toggles ON, another click toggles OFF
      if you click & hold its ON and on release it goes OFF
      Controllers are going to be much faster than calling player UI

      Wir möchten eine Reihe interaktiver Funktionen in unsere Produkte implementieren:

      RÜCKKEHR ZUR BASIS – ein Knopf/Auslöser, um das Spielzeug zu zwingen, sich bei Bedarf zur Basis (Punkt 0) zu bewegen. Sie können es beim ersten Gebrauch, nach dem Höhepunkt und zwischen den Pausen während der Videowiedergabe genießen.

      PAUSE SCRIPT – eine Schaltfläche/Auslöser, um das Skript anzuhalten oder zu deaktivieren, aber das Video weiter abspielen zu lassen. Funktioniert am besten nach dem Höhepunkt/Orgasmus. Anhalten des Videos, um zu vermeiden, dass sich das Spielzeug ständig bewegt.

      EDGING-Modus – eine Taste/ein Auslöser zum Reduzieren aller Striche um 50 % (oder weniger) während der Wiedergabe. In Echtzeit in Echtzeit anpassbar, damit Sie länger durchhalten und das Skript mit reduzierter Intensität spüren können. Sagen Sie nichts mehr zu „ruinierten Orgasmen“.

      Hinzufügen von Skript-Heatmaps zur Benutzeroberfläche des Videoplayers in VR. Klicken Sie auf die Stelle, an der das Skript abgespielt werden soll. Synchronisiert mit einer Videowiedergabe

      8 days later

      Hey Guys!
      Today we have released SLR ver. 12.2 for Windows

      Release notes:

      • UI\UX improvements
      • Comments section for videos
      • Small bug's fixes.

        Yar Hey Guys!
        Today we have released SLR ver. 12.2 for Oculus Quest

        Hunky-Dory Yes, we have reproduced this issue and will try to fix it as soon as possible.
        Thank you!