justsomedude101 cool we get that you feel you have to defend your employer but none of that is relevant to this discussion about slr removing dlna. removing dlna isnt pushing any limits of what VR can be.
Plz do not kill DLNA , think about adding SMB!
spacepirate but none of that is relevant to this discussion about slr removing dlna. removing dlna isnt pushing any limits of what VR can be.
That was pretty much what I was getting at though, carefully packed in between all the ass kissing I guess: SLR, having done all the things that I mentioned to push VR to all that it can potentially be, is saying that dlna is not a part of that vision for the future of VR, and that it actively hinders the ability to continue that progress & drive innovation.
And I guess my greater intent, even if it was done shittily, was to point out that maybe the company that pushed and innovated all of those things (among others) might have a pretty solid idea about what will further push and innovate VR.
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justsomedude101 i cant see how removing a very useful feature and alienating the many customers who use it is driving innovation in vr... its the opposite. all we got from slr is extremely vague comments about how its not part of their vision... no explanation or rationale given as to why removing it is a good thing. from a customers perspective i can only see negatives.
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blaze466 yes, I think we all understood that. And a simple and very reasonable proposal was put forward; keep the functionality but broadcast that it will no longer officially be supported. So it has now been moved to experimental features. So why now the sudden crusade to completely kill this option of content consumption? I’ve got to say, it feels a lot like vindictiveness against a few commentators on this conversation that have been perceived as rude. Plenty of us though have put forward respectful and very well reasoned arguments why the functionality adds value. I’ve already said in a more recent thread on this that I’ve found my own workaround, so if this is the final decision, then so be it. I still can’t understand it though
Double isn't a dictator censoring a populace.
He is, and it is not about DLNA or not, this is a business decision some may not like and some may not care.
But he is actively talk about alternative ways to watch videos other then their own app, including some long in depth guides that maybe took an hour to compose by the author.
ibins I'm going to go ahead and delete your comment, and ask that you try to keep the conversation civil.
Exaggerating on a VR forum and comparing people to dictators is not just insulting, it's silly. Especially when there are actual dictators doing very real and very terrible things in the world right now.
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justsomedude101 Especially when there are actual dictators doing very real and very terrible things
And this point is very important here. I won’t say that I’m happy about the decision that’s being made, but let’s please all try to maintain some perspective. There’s probably not a bigger example of a 1st-world problem than this DLNA one. Our energy is much better directed doing everything we can to help those that are fighting for things that are infinitely more important. Thanks for the reminder justsomedude101
I'm going to go ahead and delete your comment, and ask that you try to keep the conversation civil.
And the censoring is going on, not that I am surprised at this point.
It is just so sad to see that you turned from a company that you had the feeling actually listening to their customers to the complete opposite shutting down everything that does not go in the direction of their business decisions in just a few months.
They listen to us a lot. Just because there is one topic that they have determined is not worth their resources to continue, does not mean they don't listen to their customers.
It is not about them not investing resources in something they do not find it worth with, I actually partly agree, DLNA actually never has been a stable hassle free user experience, and while Apple is known for their own proprietary technologies, Google never would have developed Google Cast, if DLNA was any good, it is about...
Taking away features that are already there. I myself work in software development, and the number one rule is, never ever take away a feature from the customer you already shipped. There might be a business decision to not further support and develop a feature, which is totally fine. There is no reason to not keep the feature the way it already is, it does not need any more resources to keep a feature that is already developed the way it is.
The even worse thing is they try to actively shut down any conversation about anything to work around the fact they decided to not support said feature in the future.
Not supporting a feature in future is fine, although you obviously have to expect negative feedback from users actually using said feature that are happy with it.
What is not fine is removing a already developed and shipped feature from your app.
And what is even worse is actively trying to sabotage your community that tries to work around the fact that you just announced to remove said feature.
And no streaming is no "solution" to this at all, and SLR just recently just recently proved why, with removing a ton of videos because of whatever reason. This is the living prove streaming only as a technology is just bullshit, and nobody can guarantee you that you can access your content from today tomorrow. In this case it is even sources from outside that lead to this, and even if SLR themself are just as pissed off as the users, that does not help the customer a single bit.
The only thing that guarantees you to be able to access your content from today also tomorrow is to store it yourself in a DRM free way.
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There are other players that support both DLNA and SMB in order to play downloaded content. The one that starts with Sky now does a decent job rendering the 200deg SLRO files too.
I’d say the only missing piece left then is playing Handy scripted scenes not available on SLR itself over a local network. I have a good many downloaded CVR scenes that only play back with script using DEO, and DLNA has always been the method to make that work as I’m pretty sure Internet streaming from CVR will not work with a Handy script. As an Oculus user I’m guessing side-loading the scenes I’m interested in alongside the script files would still work. Yes, it’s a bit of a hassle, but as I said above these are very much 1st-world problems. It’s undignified to keep raising a fuss over this now. The dead horse is fully beaten.
ibins I'm genuinely sorry you feel this way.
I would argue the opposite: that SLR has listened & continues to listen more closely and has more direct interaction with our users than anyone. By quite an enormous margin. Some examples of which I mentioned a few posts ago.
But since I'm sure you don't want to hear anything more from me and I think the conversation has reached its natural end point, I'll leave it at that.
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argyle43 skybox is shit i dont want to use it
DLNR support was the bridge that got me using SLR, and eventually started paying for content.
It's always worked so well. I'm sorry to hear you're moving away from it.
I get that I'm in the minority, but streaming just isn't going to work for me, and there's only so much effort I'm willing to put into my setup.
But if it's not what you want to support as a business, then I guess that's how it is. Sometimes as a business you have to fire the customers you don't want. I'm sure you'll do fine as a VR tube only.
argyle43 The one that starts with Sky now does a decent job rendering the 200deg SLRO files too.
i did not see a setting for 200 in sky.... is there a trick to get it to work? or maybe i am just not updated to latest on my Quest 2
FreeWilly123 I believe you just have to enable the fisheye setting. Worked okay for me. It’s not perfect, DEO still plays it best, but it was improved from how it handled those files before.
I got the SLR and i want DLNA back or any other option to mount a drive to Oculus Quest 2. Sky Player does not support resolutions and works slow. The only way to look Hi Definition Videos was through Oculus Quest 2 DLNA Support.
stallker2003
You can try Pigasus. It's paid and a bit more janky than DEO but it supports DLNA
Oh wow, long-time SLR subscriber and Quest 2 user here who just joined the forum to see what's going on with DNLA support. I subscribe for your awesome player even more than the content and rarely stream complete scenes on DEO or SLR since they're prone to interruptions especially at high resolutions when the site is busy, I just scan new scenes to see if they look interesting and then download to watch on my home media server & network where there are no buffering issues - also consider it very wasteful of ISP bandwidth to stream favorite VR scenes repeatedly. Never had any issues with DNLA myself and the site isn't worth the price of a continuous subscription to me without the ability to easily access & play files on my home server, so if DNLA isn't going to be available as an experimental feature (which you can reasonably decline to support if that's the real reason you're doing this) and SMB support isn't added to replace it then I'll be leaving.
We have got through the point of no return in regards to DLNA.
You might find some more details at: https://forum.sexlikereal.com/d/2570-sexlikereal-finds-its-legacy-after-going-through-some-major-changes
Let's move on as more cool features are coming
keithfromny i agree with you 1000%
DLNA NEVER gave me issues. In fact it was the best thing to ever happen to vrporn and ill die on this hill (not alone). I can stream 8K files to my quest 2 with no issues and it uses less battery power to watch this way as I'm not using the quests internet app or whatever to stream a huge video file that's not downloaded. I enjoy long multi hour sessions and that will not be possible without DLNA or loading straight off the devices memory which can't hold but more than a few videos.