Picouser

We are still in the "beta" phase for SLR drive. You can buy credits, experiment, and share your feedback. Using the data from the "beta" phase, we will determine reasonable tariffs and drive sizes to propose. We will continue developing and improving the core features of the SLR drive and make updates available as soon as it's ready. Meanwhile, we are working on a new site: https://new.sexlikereal.com, where storage tariffs and extra features (like BJOY) will be continuously added.

    Freddie We are still in the "beta" phase for SLR drive.

    I understand that. Everything begins with an idea and evolves after that. Still you can't hide behind "beta" phase and let user and potential customers to be confused.

    Maybe SLR should clarify what this small print means: * 150GB of complimentary storage expires Jul 12, 2025?
    First I read that the "beta offer" ends then but I think it does not mean that. Do I lose everything I have uploaded to the drive after that and do I have to pay more to save my uploads? Does my drive size go to 150 GB -> 30 GB without paying more or is the 150 GB level my new limit? Is it more like deadline to SLR to figure out proper fee for drive or what? Is there some monthly payment or how is this going to work?

    Please, be clear and give us all the information SLR has so far.

      Picouser

      We have updated the SLR drive several times, ensuring that all user content was preserved, even during significant architectural and infrastructure changes. This reflects our commitment to safeguarding your data.

      The message, "150GB of complimentary storage expires on July 12, 2025," indicates that we intend to introduce regular plans and tariffs when related functionality will be implemented on new site, approximately in July. While I cannot confirm the details on future pricing at this time, I can assure you that we will not delete your content without prior notice. You will have sufficient time to review the plans and decide whether they meet your needs.

      Not sure if its just me, but it seems that Drive is having trouble keeping HEVC encoded 6k files in sync for PT/video (specifically anything from VRBangers). I have multiple files that have this issue, but am noticing that older 5k files from that studio are fine.

        shankpot12 I'm having the same problem with new 8k 18vr scene. Ive tried a particular video 4 times now and the passthrough has been out of sync every time.

          shankpot12 Yea, I am having to use 5k or even sometimes 4k versions, instead of 6k or 8k, to get them to work correctly.

          doublevr Ok so I just ran a test
          Latency: 136
          Streaming Speed : 135 Mbps
          Parallel streaming speed : 130 Mbps

          The video in question is 68.45 Mbps

          Edit: Woops never mind . My quest got much worse results lol. Now I know. thanks!

            TheStonedPRIEST My quest got much worse results lol.

            Did you run the built-in speed test of DeoVR on your Quest? If so, try some alternative speed test website in the Meta browser. DeoVR speed test results are always around 40 Mbps, no matter what your actual bandwidth is.

            Regarding your original problem: Let's assume for a minute your streaming bandwidth is actually significantly lower than the bitrate of your video. Then I would rather expect that your video plays choppy with a lot of buffering, not just PT being out of sync.

              The bitrate data is helpful... any way to get some sort of auto detect function in the upload interface to warn users? I think the current iteration is assuming the user knows a lot about video/compression etc, which for me was definitely not the case before I started trimming down videos in avidemux.

              I also have a file that says it generated PT but did not load when I tested it. Tried a couple times last night but it never seemed to load any PT, will check again Friday:

              67e2f2592ecd522c8e5d33d4

                SchnuppiLilac So the the video actually wasn’t choppy at all. It would play just fine in non passthrough. Regardless though, I used hand break to scale it down to 6k and now passthrough works🤷🏼‍♂️