2025 Production: Innovation v Viewer Expectations
harigeharry I can see how the male fucking back would be bad in PT, but for non-PT I much prefer him to be fucking back otherwise scenes are crazy boring.
harigeharry should never be any male fucking back in a PT scene
I hate that bro, I like more hardcore, gets kinda boring if guy just there like dildo, I once suggested cut hands out so dude can smack ass cheeks, but no one wanna try it,
But no, I like male models to fuck back, and hands on. And I want the guy to talk, talk dirty to her direct shit for her say...tell me your a Lil cum slut, she proceeds to say it.
My preference in vr porn is way different then most. I want more non pov!
Hairsational I can see how the male fucking back would be bad
Its not bro. We need more fucking back in pt!
None of this matters unless you get better, more high profile attractive stars in the scenes
doublevr Too me this whole point seems like a cop out and an excuse. At the end of the day what I and many other people are saying isn’t anything impossible or stuff SLR hasn’t already executed in the past. What we mean by variation is different settings/ environments and premises. These examples show this variation..
And to virtually say you’re limited by the same fixed pov angles and positions, why when there are other studios experimenting and getting the camera angles to display piledriver position or front facing spooning. It absolutely can be done and there’s no need to rely on 2D to achieve it or learn from it.
And just mix up the male talent please, not every video has to be John Strong. SLR had variation of male talent in the past some BWC and BBC, what happened?
doublevr personally for me vr porn is too much predictable scene to scene, cast to cast. I want to bring unexpected and wondering what's next.
But how can you do it if you are expected to deliver fixed angle positions and everyone else is doing the same
I agree with you about predictable scene to scene and cast to cast but not about the fixed angles part.
SLR has shot a few scenes in the big looking house where we sit on the couch looking at the kitchen. This is the same exact couch every time.
You could start the scene at the table with the girl making you dinner. That is different and has been done by other studios. She could feed you food and play with your cock while telling you how much she loves you.
You could start the scene standing in the kitchen while she is doing the dishes. She could tell you she is going to be doing chores for a while and if you need some action then you are going to have to do her doggy while she continues wishing the dishes.
There are tons of things that can be done with the same houses and the same camera placements but make them different and unexpected and hot.
Hurto11 None of this matters unless you get better, more high profile attractive stars in the scenes
Attraction is relative and being high profile is not always best if they've been used in many scenes already, it's repetitive talent
Unless you're talking about bringing people into VR for the first time then yeah totally
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personally imho SLR top the immersive experience in VR overall sites.
to suddenly add 2d would dilute what this VR experience and future is all about.
unless, of course, you keep the same amount of new vr releases and have a left plane slider option for those that want 2d.
like the JAV slider...
re. Jav l personally cant see the point of censored stuff in the 1st place. its not porn.
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doublevr It's not about angles and positions. It's about set design, script writing, and production design. Everything lacking in SLR Originals in 2024 resulting in lazy production. You produce VR porn, in the same indoor sets, with the same formulaic approach, sometimes with certain talent that get casted multiple times a year even though they have 100+ scenes in their portfolio, zero creativity, and wonder why your scenes are predictable? You can tell me I'm wrong if SLR won a couple of AVN awards this year but haven't seen anything and I know vrbangers won best virtual reality scene and a few others. Your solution to make things different is to take a step backwards and produce essentially regular porn and calling that innovation? @Avakian mentioned JAV is better at set and production design and your reply was you don't like the angles? It's not like you guys don't know how to make interesting scenes, there were many in the past. 5 years ago, yall (not sure if it's alex nash or one of the directors you've fired) shot a scene in a pillow fort. Meana Wolf - Pillow Fort - Big Tits Stepsister Taboo Sex. I thought it was so cool and original. I enjoyed the sound design too, having extras outside the scene speaking and making noises outside the pillow fort. Can't think of any other SLR Originals with extras on set. Of course you have something like Mile High Club (which was amazing) on the limo and plane, but you can get creative without spending that much. Other top legendary scenes like NaughtyAmerica's Fidelio are so well loved because they changed it up, shot by shot with different girls, there's narrative and sexual progression in the scene from the start to end, resulting in the last shot with all the girls. Your most creative scene this year was for halloween, but it was more scary than sexy. Instead of making flat porn, look at the regular flat 2D porn from other studios, like brazzers, realitykings, adulttime, etc and learn from their production design and bring their creative writing, styling, and set design to VR. Just get creative.
xeddin1 Unfortunately his gut has gotten things wrong before i.e SLR JAV Originals, controversial directors, etc.
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I think today’s POVR release starting Ember Snow (w/ David Lee) is a great example of doing a scene with simple fun set-up with limited scene dressing and a little costuming, but utilizing well-shot tried and true “greatest hits” positioning. Another thing that comes through is that the actors look like they are having fun with this goofy premise which makes the sex even more engaging to watch.
Jimmyjon66 King of the Amazon pose. LOL
I also think that SLR could develop their BYOJ a little more to do the occasional Dezyred style game. Navigating a party or a day at college or at the office trying to fuck as many girls as possible without hitting a game over screen can be fun. Also, I just like scenes that have some narrative continuity anyway.
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Maybe start varying things by not having every single scene with the same director and same male talent especially when we already have VRSpy doing things exactly the same as well.
Flat porn has anal sex, double penetration, gaping, rough sex, throat fucking, gagging, messy deepthroat blowjobs. All these things can be done without moving away from POV based VR porn.
Doing the same boring vanilla stuff and just changing camera angles to non-POV isn’t going to please anyone.
The fixed camera is not what's holding back creativity, plenty of different positions can be achieved. If studios are churning out repeatable formulaic safe content that's just a lack of imagination imo. I agree with hypertsunaz, if you are really trying to bringing something new in 2025 then focus on set design, script writing, and production design. Not to cast any shade, I get it, when you are facing deadlines and a limited budget you stick with what has worked.
But I know SLR can do innovation, scenes like "Dick Runner 2049" were amazing.
Let’s also put some of these fan favorite ladies in a variety of scenes. For example, I LOVE Melanie Marie, about a lot of her scenes on SLR and VRSpy have felt really repetitive, even the ones that are threesomes. But, in the last month, VRBangers/VRConk shot her in two very distinct scenes: one where she is a stranger you meet at a laundromat and the other in perfect Final Fantasy Aerith cosplay. They were even both with the same guy, but they felt like distinct and fresh ways of seeing our lovely Melanie and made the experiences even more enticing.
https://www.sexlikereal.com/scenes/short-story-long-37604
much better than any of these "VRSpy" scenes
What makes VR truly unique is the immersion factor. The whole 'goose bump' 'mouth drool' feeling you are right there actually fucking dozens of amazing 10 vixens anytime you want. 2D just cant offer that.
The issue is the 'immersion factor' hasnt been consistently and reliably leveraged or maximized by many of the studios yet. Japan even though they sensor everything more than makes up for it because they probably more than any US studio have learned how to maximize the immersion factor.
They successfully position the girls more often at an angle and distance that gives you that perfect eye connection . The best SLR examples of is Neural Link with Mellisa Stratton both in seated and laying CG, EuroTrip step ******* with Kama Oxi in seated cowgirl (this is perfect distance and angle where we feel as if you are right there), Stress relief with Venus Vixen, and seated CG with Emily Jade in Raw Taboo Peeping (though she is slightly too high up in seated CG).
I am not a producer so I cant tell you how the Japanese pull it off so consistently but my thought is to study the optimal angles and distances and then have the girls quickly practice the perfect distance and angle on a 'dry run' for both seated and laying CG for each scene. Then have a quality guy watching in realtime and directing whether she is in optimal position or not by a green light (perfect viewing angle/distance), yellow light (coming slightly out of optimal range), or red light (out of optimal viewing range). The light would be above and behind the male or even better a small light in between the dual cameras of the rig so the girl would never lose eye contact.
This would make the process easily repeatable and consistent.
Consistently seeing clearly into the eyes of the girl you are fucking while being able to see her simultaneously going up and down on your cock takes VR immersion up a whole nother level.