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  • Compilations Completely Hidden in Sandbox

double_bubble let's keep figuring out. We can do whatever makes sense. Right now I'm trying to make sense how do we separate good ones and not so good ones

double_bubble I agree with you and support this initiative. At least one compilation per week we can upload, because otherwise it's really not worth the work done for 5-10 dollars earned on a film.

    It would be nice if there was at least a special category, or if SLR were to promote that the compilations are in the sandbox so that all members would know this. Under these conditions, we feel that we are working in vain.

    I think this is a supply and demand issue, in fact I know it is.
    For example:
    Kendra Sunderland - 15 compilations to her 2 SLR scenes.
    Lily Lou - 63 compilations for her 3 scenes on SLR.
    Karma Rx - 23 compilations for her 2 scenes on SLR

    So I don't know if compilations need to be promoted - they are abundantly there. No one is going "man if only I could find some compilations"

    The problem is that for every scene on SLR there at least 10x that many compilations. There is too much supply.
    Compilations are great, I love the hell out of them. Your problem is not with SLR or not being promoted enough or being hidden. The problem is that by the time you release a compilation, at least 10 others have as well, so your real problem is competition.

      xeddin1 If the compilations were not wanted by the public, they stopped viewing. But they worked very well, at least in my studio. The examples given by you are ok, only that most of them made compilations from the SLR studio because it is the best known. But there are other studios that you can choose to compile their clips.

      The idea is that after this decision, only a few studios will be left to make compilations because it is no longer profitable. you invest a lot of time and the results are very poor.

        epicvr the problem is that most of compilations are gaming the system by spamming the feed. That's what we want to fix. Right now we are manually separating linear cuts from Mutiny/VRHYTHM style.

        Also compilayions toggle will remove these from pornstars as well. It's super annoying indeed to see 16 compilations for 2 videos

          Hairsational Customers also want compilations of +30 creampies or +30 of their favorite models making out with cum in their mouths, which is why such compilations went above 1'000 Favorites rather quickly. Anti-compilation users can hide all compilations with one button. Personally I am acquiring a VR camera and equipment to hopefully produce original content and this was a way to get the foot in the door.

          @xeddin1 Yes, too many compilation studios were onboarded too quickly and without much vetting. The results are unsurprising. I took three weeks to make my first compilation and then another month for my second. The first one is now ranked number 5 in Top compilations of last year. With soon to be 3K Favs it clearly has value and is something customers want.

          In fact, at this point, absolutely hide all linear compilations in sandbox and let's get rid of those compilators who are not willing to put in the effort. Thanks.

          doublevr
          I assume by filter out linear cuts, that this does not apply to original creators. For example, if SwallowBay wanted to post compilations of their original content (as linear cuts) they would get a straight pass through with no resistance.

          We have been talking a lot about the visual effect of spam, but what if we switched gears to a negative effect I feel to be more pressing. The server backlog on uploading content and employee time spent doing quality checks.
          Currently, I imagine this is what the process is
          1) Each compilation must be reviewed to make sure it complies with everything.
          2) Each compilation must also go through the transcoder queue.
          3) Most earn about $5 (if we are to take as fact what was mentioned in this post previously)

          I assume there is data on all three of these points (employee time spent reviewing compilations, backlog of non-compilation videos getting through as they wait for the many compilations to finish transcoding, money actually being earned on newer compilations).

          I think it could be damaging to move to a system where creators essentially get told "no, you cannot make a compilation". The process of becoming a legal entity and just going through the process to actually post a compilation on SLR can take a lot of time and dedication. I think a more hand-in-hand approach could go a long ways with SLR and compilation creators, instead of a blunt axe.

          Something should be done. But it should be vocal, and clear. What are the issues, how do we address it, how can we all do better to find something that works.

          @@@@@@@@ IMPORTANT @@@@@@@@
          My suggestion, is a page on the forums specially for compilation creators and SLR and / or a channel in the discord.
          This can keep the forums as a place for the general subscriber to discuss things they want to see / tech issues / whatever...while at the same time it will create a section for more business oriented discussion for the creators to collaborate with SLR (I.E., better relations, higher growth, higher quality)

            6 days later

            In my humble opinion, let’s break it down as fairy tale. SLR is an innovative powerhouse. One of its bold moves was the compilation feature, a bit of a trial-and-error experiment, but it made SLR stand out from the competition.

            Then came the quality issues: too many low-quality compilations flooded in, turning the platform into a visual spamfest. The ideal response? More innovation! Think: a dedicated compilation section, filters, or even the ability to jump straight from a compilation to the original source (they already have the data for that!).

            But innovation costs money, and the compilation feature didn't make the cut for priority funding. Instead, they went for a quick-and-dirty fix by dumping most compilations into a sandbox. Unfortunately, that move clashed with SLR’s inner identity of innovation.

            As you can imagine, compilation creators weren’t thrilled, they're now venting in forums instead of focusing on producing better content. It's like SLR shot itself in the foot. Meanwhile, the market is shifting toward shorter, snappier content (similiar to TikTok, see also SLR shorts that flopped), and the beast of compilation creativity is already running wild.

            The question is: Will SLR stay ahead, pioneering the next wave of innovation? Or will they be stuck playing catch-up? Only time will tell. Hopefully, the sandbox was just another one of those trial-and-error moves, and an innovative solution is on the horizon.

            I absolutely love VR PMV above all else.I enjoy every single videos by Mutiny and was so disappointed when it stops making videos.So it is a pleasant surprise to see VRHYTHM's videos start appearing.I would love to see more videos like these.I do watch the other compilation videos only if they feature the models I like.

              mgbgt35
              Best PMV in existence (in my opinion) coming out this week, [VR PMV] Trippin' in Candyland. Though...moderators tend to have difficulty figuring out how to moderate most of my work which can cause delays(8 SwallowBay compilations with over 6+ hours of exclusive content been on hold for a week because of 10 seconds of extra logos in 50 minute long compilations). Should be this week though...hopefully...

              Missing the nuance in this discussion a bit. Binary all or nothing thinking, putting everything in one or the other box, is indeed great for developers writing code but when it comes to creative content there should be more of a range, from my experience. Personally would've wished for a headsup considering the term partnership. Ultimately probably a good thing some studios won't proceed with their efficiency fueled automation. Hoping the timestamps are going to be out as mentioned several times considering a good native PMV may very well have over 100 cuts.

                double_bubble
                There are tools for both Final Cut Pro and Adobe Premiere pro that essentially make the time coding process a non-existent issue. [VR PMV] Greed had around 1000 cuts, timecodes took about 5 minutes to make.

                (No timecodes would be better of course, but there are tools at your disposal to significantly reduce the time investment)

                7 days later

                Still think it's a mistake to just get rid of "linear" compilations instead of finding a more sensible solution. While it would be fair in that case to count for all studios, e.g. VRedging could and should push back against being able to remix their own scenes. They also publish these compilations on other VR platforms and once again, thousands of paying customers favorize them, which is why they have value. Far reaching consequences for all or nothing decisions.

                Personally, it still feels like I am being punished for the mistakes of others and I would know next to nothing about the why behind it if I hadn't started this thread. Moderating with the ban hammer in such a black and white manner is quite hubristic in nature. While I am working on a PMV, I fear that I must be cautious about my time investment since it seems like an SLR habit at this point to just quarantine things into the sandbox willy nilly. How long until "cool" PMVs get the same treatment when they become more saturated.

                There is great potential here and I hope the moderators do come up with a positive win-win-win solution (that's paying customers-SLR-studios).

                Thank you @xeddin1 for the tip. I've watched one or two of your PMVs and they are quite something. I'm not sure it's everyone's cup of tea. I for example don't necessarily like music in my porn but alas.

                  double_bubble I totally agree with you. As a studio that makes linear compilations, I support everything you said above.
                  We work too much and the earnings are extremely small. Plus we get comments from members who are amazed that our compilations are in the sandbox and that's not where they belong. I would like to find a solution so that everyone wins.