Hi Kieshi, after the update, the left controller is not functioning correctly and is not being recognized by the video or settings menu.
For pitch, the default option shows "Button Y/ Button X" which I think is correct. But for debugging purposes, when I press the left-hand X and Y buttons to reset them, the options incorrectly show as "Button A/ Button B." I can't select "Secondary X/Y" or "Button Y/Button X" whichever it should be, as the secondary options do not show up. Same problem with yaw, using Quest3/DeoVR.
When watching a video, typically what happens is that for example, if I press the A button on my right controller, it pauses, and when I press the X button on my left controller, it pitches down. The shift of focus from one controller to the other is instant. Instead, after the update, what happens is that when watching a video and I press the X button, the focus shifts from my right controller to my left controller (instead of immediately pitching down) and mimics the bindings of my right controller instead of what the bindings should be for the left. So instead of pitching down, the video pauses; instead of pitching up, the video exits out to the main screen. These are the Button A, Button B bindings that show in the settings menu for Pause and Back; but this should not be happening when the left controller X and Y buttons are pressed.
I specifically use pitch and yaw to look up/down, left/right as I'm laying down. It's much faster and convenient than trying to open the menu and cranking my head and neck back and forth to find the right angle that constantly changes when the camera view changes.
Can you please pass this on? Thanks much!