chewkoklong development is mostly done, we are moving to the testing. We will push it soon to be available on Haptics Connect

4 days later
9 days later

I'm interested in the latest information as well.

It is currently in QA, so should not be too long.

12 days later

Ghost3050 Hi, sorry to keep you waiting, we encountered some issues while testing, they are being fixed right now. I would say we are aiming for next week.

5 days later
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looking forwards alot to this

Hi guys, no PC or VT headset yet. It is coming in the following months

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  • Edited

Kieshi

hi thats somewhat good news..
in the meantime
Could you make a post explaining how to make the haptics connect work so videos can be watched using the autoblow on SLR via a meta quest 3 on android?
Otherwise its somewhat pointless for me. And ive paid the year subscription thinking it was in the making.

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    • Edited

    RealcumberScripts thanks i had that working no problem but how do i cast the android slr video from haptics app so i can watch it in my headset?
    i can only watch it on the phone screen so not vr?
    after all your site is a VR site so watching using autoblow and haptics in 2D on a small screen, whats the point?
    great work tho.

      I have the same issue. The haptics connect app does not display in landscape mode on my iPhone. I am literally watching it on a video format that is 2 inches by 3 inches. Yes, the Autoblow works but without the visual, there is no "immersive experience"

      I, too, was planning on casting it out to a larger home screen but since Haptics app doesn't do landscape mode, it's still in portrait mode and even in this mode, the video is only at the top 1/3 of the home screen.

      SLR is all about the immersive experience, hence their product niche in first person POV. I'm sorry to say this but it is useless if the video is so small.

      Maybe they will get this right if they can make it work on Quest 3 with Autoblow enabled, or else I just wasted an annual membership.

        Hey guys, no worries, we did the Haptics Connect implementation first to see if we could get it to work. Next up we will be working on making AutoBlow work directly within the Quest.