I'm sure this has been brought up here but a lot of the viability regarding PTs success, especially in the next year or two, is going to depend on Q3 sales. I doubt most Q2 users prefer PT, but how long will it be before Q3 overtakes Q2 as the most popular headset? I personally probably won't make the jump until the price drops.
Let's discuss passthrough (not a yay or nay thread)
vrguy69 I personally probably won't make the jump until the price drops.
When do you expect that to happen? I think for Q2 prices dropped 4 months before the release of Q3 which was 3 years after its release.
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SchnuppiLilac Hard to say with any certainty. Depends on how successful the roll out is but I do suspect the $499 price tag for VR will deter some people on the fence, especially with the current economy. An educated guess would be possibly November 2024 if sales lag but I doubt that will happen due to the cost of chips etc. I know the Q2 price was stagnant, but I think that might be b/c it was already so cheap.
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doublevr AR so far is the biggest step forward
It's no step forward at all for VR porn. It's just another form of porn, fulfilling exactly ONE fantasy. Everything else is worse. In terms of creativity it's actually a HUGE step backwards.
There was hardly any progress in actual VR porn lately, besides better resolution.
So I had a possible feature request, I think it would be useful if we can have some color grading on the passthrough instead of only the video. Not sure if this is possible though.
You do have the color profiles which can help but it's often quite hard to quickly match the color grading of the passthrough to that of the video. The passthrough tends to be more yellow for me for instance. You can get pretty close with the brightness, contrast and hue of the video but this often doesn't improve quality and I'd rather adjust the background to match what I want it to look like anyways.
fenderwq AFAIK developers don't have access to the PT camera feed so this probably isn't possible.
fenderwq
That is actually not a bad idea at all. I gather that you want to adjust the camera feed to match your preferred lighting condition and also to match the PT video. This can definitely add some more extra realism to it. Especially to those video scenes that have high-contrast lighting as opposed to our very own video passthrough camera feed. Would definitely be great to be able to adjust and tweak these two equations out.
I think that the dev can leverage the LUT (Lookup table) to tweak the coloring of the passthrough camera feed to achieve this somehow
https://developer.oculus.com/documentation/unity/unity-passthrough-creating-color-luts/
Hairsational I haven't looked into it but there might be some workaround like what @damson referred to.
fenderwq Not sure if this is possible though.
I think it's possible
I mention this few weeks ago.
Here's my comment
looking into adding image filters for the pass through, examples like natural color filters so the real environment and image of the models look blended into as one, or filters like party lights in your room...darkening your room with party lights and thoes party lights are reflecting on the body images of the video as well.
Might be something cool to look into.
Heres a sample from quest 3 and some app being used. FigmaXR
See how it added a filter to the whole environment?
Vrsumo2017 interesting, I might be wrong but the jagged lines from the ceiling make me suspect this is based on the "boundary" mesh. Still, some simple color grading would be great indeed.
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fenderwq some simple color grading would be great indeed blending images together so they as one.
Lol yeah like making cd cover on photoshop
Using curves and match color.
Also I want to add shadows, like reflect body showdows of the body image on to my wall next to me or in front.
It be basically like editing the image in real time, like cap cut but just no rendering after. Idk
But your settings will stay the same when you return back to rewatch the video.
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fenderwq some simple color grading would be great indeed.
What I originally wanted to do and thought I could do with Pico 4 was use my blue tooth light and use different light colors, example I used red and then I was gonna change the image color to red. But stupid Pico 4 looks bad in low light...very bad.
This from quest 3 from YouTube
Guy used different lighting to sample the pt in q3, that red looks way better then my Pico 4, my Pico 4 would look dark and grainy.
If yall got q3 buy a Bluetooth light that connects to your phone and has different color options and try a color and change the color to the image to match your light color, might work
Put sum party Lazer light on too, get high or drunk play sum music, WHOOOOO!
Edit
I saw pro vision make the room dark for movie watching. I saw that or one of the reviewer mentioned that. I think I saw it.
Vrsumo2017 - Thanks for the further explanation
I tried using that 'dome rotation' moving the scene with both triggers, and although it works great initially, its actually a bit more difficult to recenter back especially if you have the scene rotated too far away from its original center location.
You end up needing to re-'dome rotate' the scene back to the original spot in order to recenter it properly again
With binding the 'recenter' command under Global settings, you always can easily readjust and return to default center position every time
Donβt know if someone already suggested this Idea: instead of the actual passthrough, it would be nice to just enable custom (cgi) backgrounds. Like a scenery of a spaceship, Luxury Villa, a forest or something more interesting. Another Idea is to upload your own (3D/2D) photos which can be enabled as background images for passthrough videos.
Bumping this thread due to recent announcement of SLR focusing on PT content. There's plenty of discussion here that can help guide the execution.
g2kbuffetboy i dont watch pov porn anyway, but i do watch solo content in PT.. It is fantastic when its lined up correctly and very immersive. I would like to see more effort put into good solo scenes shot to work in PT.....not gonna hold my breath though.