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I see why the price is an issue, and your team only has that much time to dedicate on this.
But I would be cautious to dismiss it as barely an improvement if you haven‘t tried it.
You guys have the best casting in VR, and produce so much great content that it would be a shame if in the end the technical quality is not up to your otherwise very high standards!
Maybe you can reach out to someone from VRBangers, or other studios and talk to them about their technical setup/pipeline?
Doesn‘t cost anything and might help SLR make a more informed purchasing decision in the future!