rerun119 its happened enough times before that ive noticed a pattern. ill say something, often something that i know is correct, and he will respond with one line saying im wrong, with no accompanying justification, and even when probed for reasons he doesnt provide any.

doublevr So if I understand correctly:
-You need to have a dedicated PC running 3-4 weeks to convert a video to 120fps
-You can convert all (6k) videos from the past to 120fps even now

Might want to look at outsourcing this, hire a company to run this process on the biggest SLR vids in history for a few months:
https://www.sexlikereal.com/scenes?type=premium&sort=most_favorite
https://www.sexlikereal.com/scenes?type=premium&sort=most_favorite&period=yearly

Re-releasing the best scenes in 120 fps would be huge, and can be marketed heavily
Nobody else is doing this for some reason, it really is a gap in the market for you to fully take advantage of

    yangbodyn you right. We will look into it.

    The problem with outsourse is that we have a special souce for encoding. It's done slow but super high quality. It just takes too much effort fir 120fps but we will figure out since 120Hz headsets are back

      doublevr Thanks for the reply, it really is high quality, I was surprised its not native 120fps
      I find many of the 2+ year old scenes are still the best due to 120fps

      Hope you can figure it out, this is one avenue that really makes you stand out as a studio.

      doublevr rerun119 If you look at his comment on different thread,you will see the guy is a wet blanket, he always objected to new ideas,l don't know where his superiority comes from.The development of vr is not perfect because of many factors like graphic cards and softwares, slr just try to improve it with the tools we have now.... Don't disappont us again, you can build you own company if you upset about everything we have.

      @"sheldoncooper"#p52012 Yes, not sure why you keep questioning it
      Deo has a fps counter in menu and its steadily between 100-120 at max quality

      You need a good internet connection though, if you download its 100% smooth and instant buffer like any other vid

      edit: removed your comment?

        I've been toying around with HereSphere and its "FPS boost" feature or whatever it's called. I know it's FaAaKeE, but gets the job done, at least on my Quest 2 paired with some CzechVR 8K releases. I believe they do black frame insertion (noticeable with 30 fps content forced to 120).

        Hopefully SLR can come up with something similar 🤞

          yangbodyn yes , thanks for replying l thought you had not seen that. Maybe l am wrong. As far as l know 90/120fps 6k can only played on the pcvr with good graphic cards (slr blog also said like this).Do you use quest 2 alone or you use VD or Airlink to connect pc? l removed the comment on my own cause l think my question a little naive..https://www.sexlikereal.com/blog/68-enjoy-silky-smooth-90fps-that-perfectly-match-your-90hz-headsets

            sheldoncooper that post is from 2018, at the time 120hz wasn't available yet for Quest 2

            Again: without connecting to pc it works, local videos are buttersmooth, streaming works fine

            Actually it might be possible to play 8K 120FPS on modern CPU’s in h264. Testing it out.

            Just so you know it takes over one month to encode such file

            Also Quest Pro is 90Hz only.
            Quest 2, Valve Index, Vive Pro2, Pimax are 120Hz

              doublevr Actually it might be possible to play 8K 120FPS on modern CPU’s in h264. Testing it out.

              even if it is possible its a bad idea for multiple reasons. those files have no chance of playing smoothly on mobile SoCs used in popular standalone headsets, and the other reasons i will probably get banned for mentioning.

              4 months later

              Quest 3 can decode 8k/120Hz using H265 very smoothly (I verified by doing a frame interpolation on an SLR video). As @doublevr mentioned it's crazy how long it takes to render such files (time = money).

                Iamthemulti The official specs disagree with that and you can be sure that Meta would advertise 8K 120fps support and not 8K 60fps if the Quest 3 could reliably play 8K 120fps.

                  I don't remember ever watching a 30 fps video in vr and thinking.. damn, this is ruined by low FPS... but I absolutely can watch low res vr videos and say damn, this 960p / 1080p / 1200p / 1440p / 1600p VR video looks pretty crappy and I wish it were higher resolution

                  High resolution is much more future-proof than lower res higher fps. And from my experience so far, frame interpolation (making a 30 or 60 fps video into 120fps) is much easier to do with consistently good results.. like basic, simple settings and 1 click.. compared to AI up-scaling that's full of tinkering, testing, comparing and it's still a roll of the dice on whether anything looks better (because it's trying to add detail that doesn't exist at all natively), or some part of the video looks better but another part is ruined, or detail gets washed out and the video starts looking cartoony.

                  Gaming you'd probably want to sacrifice some resolution for frame rate if you can't do both, but I wouldn't with regular video

                    Hairsational it can't do 8192x4096 @ 120Hz but it can do 8000x4000 @ 120Hz, feel free to render a video and test yourself. Make sure you use a fast decode/low latency tune in H265.