[deleted] especially since Topaz Video Enhancer has been trained on 2D films, making it virtually useless for VR upscaling

This is VERY wrong ! For Topaz Video AI there is NO any difference if it upscales 2D or "3D" films as 3D just combines two 2D films ... Actually my experience so far shows that 4K upscale to 8K looks noticeably better then 90% of the VR studios "original" 8K production. Shocking but true ! Just pity AI upscale takes so much time ... but this is the future for sure!

Btw about the 120fps topic - have you guys tried to play 60fps vids with steam version of DeoVR trough Virtual Desktop
at 120hz with SSW (Synchronous Spacewarp) enabled ? This really makes the 60fps vids looks noticeably smoother - feels very close to real 120fps ... So for me personally this is the ONLY ways to watch VR180 since maybe 2 years already .
Once you get used to it that smoothness of SSW and then back to standalone headset video play i am always get the feeling the playback is little jittery ... So if you didnt try this yet i can highly recommend you try it and share your experience here ...

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    boboweb my experience so far shows that 4K upscale to 8K looks noticeably better then 90% of the VR studios "original" 8K production

    I disagree. VR upscalling makes films look cartoon-like. Have you seen the notorious Roll Coal?

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    • Edited

    boboweb there is NO any difference if it upscales 2D or "3D" films

    The texture models require fine-tuning for VR. SLR's digital team experimented with this.

      a year later

      Well,any recent progress on this?

      @doublevr oublevr"#p97528 How do you know that?50xx has not released in America

      VRexplorer I don't get this article. It says SLR will re-encode all videos to 120 fps to match the abilities of the Q3 display but when people ask for the same thing the response is that the whole exercise would be pointless?

        fenderwq
        Frame interpolation is pretty damn good (if done right) and much easier than impossibly adding extra high resolution original detail that doesn't exist.

        High res > frame rate

        If you want both, then you go high res then do frame interpolation.

          TemporaryName The issue is on quest 3 you can't have both. There is a decoding limit of 8192x4096@60fps. So if you want higher framerate you get lower resolution. I'm not against higer framerate. And with the rtx5000 series we can have both. Just saying that when 8k is the limit then resolution is much more important to me. But I we do agree on the basics

            fenderwq
            I see, for Quest 2/3 limitations.. I was talking in general, I'd much rather have resolution originals for future-proofing.. the videos looking amazing now and great well into the future.. and I'm interested in seeing the upcoming Blackmagic 16k videos.

            I also realized after that I already replied similarly over a year ago and you put a like on that, so yeah, seems we're on the same page.

              do you think it's possible to change fps on a video? like changing resolution?

              if my network is not good for 120fps i prefer to reduce fps rather than resolution !