hottea but is your whole room evenly lit with the dim light while looking threw the pass through?
Example
In pico 4 I'd have just a lamp on and face it towards my way so I get the light towards the pico but while I'm looking threw the pico it I'll be lit up in front of me and it'll have sum grain but over to the other areas of my room where its dimmer it's even more darker and grainer.
From what i saw in q3 in dim light it was sum grain but the room was evenly lit while looking threw the q3, im assuming...i wouldn't have to actually aim the light my way like I do in pico.
Even if there is grain in dim light it can't be as bad as my pico, plus in q3 the scale suppose to be on point. And that's what I want too š