• SLR
  • Let's use Sex Toy Scripts instead of Interactive

I think “Sex Toy Scripts” better represents the idea as “Interactive” videos are more of a branching story. Also we start calling all sex toys and everything that touches with a word "haptics".

Changing SLR UI accordingly.

there should be a very Clear indication to users (probably on the main page of the app) the change is occurring, Not every bulb is bright in the box but the dull ones can tend to cause headaches.

its just the name change right??

I suggest Teledildonics which is way more commenly known than haptics imo

    sletje name change only. There will be more devices than teledildonics

    I asked it already somewhere else but I think it’s fitting here as well:
    Have you already thought about supporting electro stimming devices in addition to the pure mechanical ones?

      MakeMeFeelIt will be connecting all the haptic devices out there one way or another. Just figuring out the order with most popular coming first.

      What are popular stimming devices?

        9 days later
        13 days later
        doublevr changed the title to Let's use Sex Toy Scripts instead of Interactive .

        doublevr this is a good move imo. First time I saw the term "interactive script" I had no idea what it was, but this makes it clear off the bat 👍

        Good change. Every time I see "interactive" I get excited for a second, thinking it's a game or something and then I realize it's just more haptics stuff.

        5 days later

        ethicalperv thank you for the idea! It makes perfect sense since there is a lot of MIDI devices.
        I see one potential limitation though - precision.
        In MIDI specification (1.0 since 2.0 is not yet actually implemented in any device) there is only 19 message types that allow 14-bit value to be in 0-16383 range (which will be enough to have max precision of 0.001), other values are 7-bit in 0-128 range.
        Do you believe it gives us enough precision for smooth operation?
        Are there any other limitations we can hit with that solution?

          iddqd

          Do you believe it gives us enough precision for smooth operation?

          I guess it would depend on many factors such as the stroke length and maximum speed of the haptic machine. The lower resolution voices/channels could be used for more basic toys like vibrators/suckers/etc. Some toys might need more than one high resolution channel due to multiple vibrators, twisting motions, etc.

          There's no need for backwards compatibility though, since nobody is going to take these "songs" and play them on a MIDI device, the main motivation for using midi (or really, any other suitable, already well-established file format) is the availability of tools, libraries, and APIs to use in the code that will produce these files, rather than starting from scratch with a new format.

            While we're on the subject, we need to create a new VR video format that supports embedded scripts 🙂