I know this may be a long shot, but any possibility you guys can upgrade to a different camera system for future greenscreen passthrough videos. Would love to see you guys use the R5 C in the future or a rig with similar resolutions, something like what virtualtaboo uses, I'm pretty sure they are using a custom rig with a couple of a7siii cameras.
180 equirectangular greenscreen videos?
metichemsi https://forum.sexlikereal.com/d/2928-slr-originals-is-getting-back-on-zcam-k2-pro/
We are finishing our own 10k camera
doublevr that new camera sounds intriguing but why is it that you always publish videos in fisheye? The Canon footage is not meant to be viewed that way and the profile deovr has for that lens in fisheye is quite frankly terrible. Has anyone bothered to do a proper equirectangular conversion or at the very least used the vr utility to convert? I used to own the K2 pro and there really isn't anything better about it. Looking forward to seeing more about this custom camera.
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metichemsi they already tried the r5c and it was a disaster
metichemsi why is it that you always publish videos in fisheye
so you cant play them anywhere else but their app... like what apple does with all their software and hardware.
its even worse here because their app cant render it distortion free
metichemsi Reason is pretty simple, you pack videos with higher then 180° FOV much more efficiently on fisheye then on equirectangular, so it has nothing to do with us making anything proprietary.
Sandi_SLR I never said anything about proprietary, it was another user responding to my question, I was just simply questioning the reason. That makes sense but it doesn't sound like a good tradeoff given how small commercial headsets even support. Even all the new ones announced at ces this year won't get anywhere near 180, I just don't see it as a good tradeoff instead of using 180 equirectangular like everyone else
spacepirate interesting, I'll have to go back and watch some of those r5c releases but I'm willing to bet it was because they also kept them on fisheye format. The r5c footage is not meant to be watched in that fisheye format and the r5c camera profile they have on deovr is not good enough for proper viewing, that footage needs to be converted to 180 equirectangular to fix those issues. I owned the r5c and now own the k2 pro. So strange, hell I have even mixed r5c background footage onto their k2 pro 5k pass through scenes and go the scales to match with a little zoom tweaking. Either way, sounds like they have a custom 10k camera they are working on so it won't matter until then, just socks that they didn't really seem to give the r5c a proper treatment, but I'm still looking forward to what new camera they got up their sleeves.
metichemsi the 180 r5c scenes from other studios all have issues with scale and some blurriness like the camera wasnt totally in focus. i havent watched those in deo but the fisheye ones look really distorted there for sure.
metichemsi You know you can look around in VR right? Comparing headset FOV with video FOV makes no sense. Larger the video FOV more you can rotate your head without seeing dome edge.
Issue we had with r5c was its lens being only 6cm apart, so stuff seemed larger on closeups. If you know how to solve this let me know.
Since we left our r5c footage in "raw" fisheye projection, why don't you convert it to equirectangular and give us a sample to compare, thanks.
I added proprietary part for @spacepirate not you, so all good.
spacepirate Can you point me to the distorted video? Thanks.
Sandi_SLR all of them
spacepirate Care to explain what is distorted?
Sandi_SLR all good but not comparing headset FOV with footage FOV, merely pointing out the difference between 220 and 180 not being worth all the hassle for a little extra FOV, the main action will always be generally 90 degrees directly infront. Also generally there is very little to gain on the edges anyways, most content has parallax issues in those regions anyways, specially if there is anything within a meter of distance. In my opinion 180FOV should be the industry standard, anything more is just giving you diminishing returns.
Did your team do testing and comparisons of scale with fisheye vs equirectangular? Your camera profile for fisheye was not very well optimized and even the footage out of the Canon vr utility looked much better, in part because it trims some of the edge making it more 180 than its original 190 or so FOV.
spacepirate yes, no excuse for poor focus, production team dropped the ball on something basic like that. Harder to screw up with the k2 pro because you dont have a focus wheel on it like the canon lens, you have to unscrew using hex keys and then tighten back up haha I still prefer the canon system.
Take a look at this scene someone else shared on another post, it was shot with the r5c and concerted to equirectangular. Not trying to ignore the IPD of the canon lens, but I want you to simply tell me if this looks better than the raw fisheye videos from the r5c?
https://www.sexlikereal.com/scenes/that-happened-in-vegas-31111
metichemsi I haven't looked at that video since it came out so I can look again. Everything in it looks too big to me if I remember correctly. I don't have it favored and I would if it looked halfway life like with Alex Coal.
All FuckPass videos look very bad to me because I look like I'm 7 feet in the air with giant people all around me. Including this one.
I think the camera you love sucks for VR porn. It has screwed up so many good studios with giantness. Now since they have bought them they wont let them die in a closet and go back to something that looks real. Only SLR is the only company smart enough to through in the towel.
Maybe there is a way to make it work but I haven't seen it yet unless Czechvr is using it. If so then they have gotten the closest. Ill take real life sized people over a little better image any day.
rerun119 To each their own i guess, but those scenes were very poorly shot, the camera is way too close to the talent and most of them shot in 30p and interpolated to 60p and rendered manually with mistika when there we no actual good presets for that camera. Since then, the canon VR utility that converts to equirectangular has been updated to support 60p and does a much better job at scaling than these manual corrections done on mistika or those old fisheye versions that SLR put out a while ago.
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metichemsi I am not aware if our team did this tests.
I am still open to see your "solution", shoot something close that we can recognize its size, make a 5 second sample with equirectangular projection and send me the .crm so I prepare it like we do it and lets compare.
Reading comments like ...lol
Sandi_SLR sounds good, i can do that. Let me know what exact distance the object should be from the lens and I will simply use a ruler for reference. If I can I will even use a partial greenscreen as a background over that object so a passthrough can be done to reference that object. If i still had a k2 pro I would do the same but I let that one go when I upgraded.
spacepirate out of curiosity, can you tell me what you think of this 8k equirectangular scene in regards to scaling?
https://www.sexlikereal.com/scenes/romatic-sex-after-a-morning-walk-28220?playlist=269694