is deovr quest version different to pico 4 version right now ?
i would like to see options like move the picture at any position and so that it stays at that position even then when i move around in my room...
right now this not possible to do with deovr at pico 4 and the settings with position are very limited...=/
if i want move around in my room then the picture or ar/vr even flat clips in passthrough follows the headset and this just ruins everything...
this just sucks.
why not add just such simple setting where user can move and resize clip or picture at any size and distance ? so that it stays at that position and size and distance ?
even apps like styly or openbrush has this option and works even with clips...
i tried to turn on 6dof and after grab the clip but it says: turn off 6dof if want grab the clip and change position...
why can't grab and move the clip while 6dof is on ?
this something i can't too understand...
but even without 6dof its impossible or very hard to move the clip at some postion...
the clip still moves with the head movements and headset when placed somewhere in room...
like i can't go close to the clip and watch from closer distance...impossible...
very very sad that deovr can't make just simple uncomplicated setting where user can just grab and resize, move, postion like he wish and want.
here example what i talk about and wish deovr had this:
https://www.youtube.com/watch?v=O3RIKlUDKuc&ab_channel=Frooxius
or here in ar mode:
https://www.youtube.com/watch?v=SJANudr3Wu0&ab_channel=DilmerValecillos
watch at the end around 6:50...
this is unity tutorial sample for ar and quest with some objects where you can grab and move around and resize, rotate, scale as you wish and like...
very simple thing.
i know that this probably harder to do with vr 180 sbs clips but i would already like if that work with flat clips or just pictures and in passthrough mode...