...to a beautiful woman.
Maybe it's just the fact that 99% of VR is shot with fixed camera, and when people occasionally do trying moving the frame it's done without due regard to the peculiarities of one's perception in VR, resulting is queasiness and an almost 'uncanny valley' sense of the room moving 'wrong', that when a really decent bit of camera work presents itself to me, i fell like i've had some kinda fucking epiphany.
https://www.sexlikereal.com/scenes/sitting-on-a-mirror-48847
The above is fifteen minutes of the gorgeous Oleana, the mirror on the floor is a great touch, but it's the way the camera follows Oleana that is most entrancing. There's a few mins of gentle teasing, the camera is hand held, steady, hardly moving, just flowing enough to keep her in frame.
But then at approx 3:50 the real show starts, she glides forward gracefully, and the camera back tracks perfectly in time, with her eyes locked on yours all the time. Although we move to a different perspective, the use of her face as a focus for the tracking shot removes any weirdness. And then from then on Olean and the camera execute a series of slow beautiful movements, together. It's clearly very well choreographed, but her skill is to make it appear natural, graceful, and the camera never rushes, it is always on point.
The effect on the viewer is utterly entrancing, one is totally in the moment with her, she is totally in the moment with you. The secret to achieving perfect immersion is perfect camera work, which would appear to be an utterly synchronous relationship between camera and model, perhaps far more so than for 2D. Perhaps The intense intimacy that VR already generates also means that complex moving shots in VR require more far more forethought? i dunno, what i do know i that VRSUN completely knocked this one out of the ballpark, well done them.
With apologies to Swiss Toni for the title...