Philip
Initialize engine version: 5.6.3p2 (b3d7a6428558)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
Vendor: NVIDIA
VRAM: 4058 MB
Driver: 23.21.13.8813
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.VR.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\VacuumShaders.TextureAdjustments.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\VacuumShaders.TextureAdjustments.dll into Unity Child Domain
Initialize engine version: 5.6.3p2 (b3d7a6428558)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
Vendor: NVIDIA
VRAM: 4058 MB
Driver: 23.21.13.8813
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.VR.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\VacuumShaders.TextureAdjustments.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\VacuumShaders.TextureAdjustments.dll into Unity Child Domain
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless)
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless)
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain
Loading C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain
- Completed reload, in 1.686 seconds
- Completed reload, in 9.207 seconds
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Ztyng\windows_beta_v5\SLR_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Initializing input.
<RI> Input initialized.
<RI> Input initialized.
desktop: 1920x1080 144Hz; virtual: 4480x1080 at 0,0
desktop: 1920x1080 144Hz; virtual: 4480x1080 at 0,0
<RI> Initialized touch support.
<RI> Initialized touch support.
OpenVR initialized!
(Filename: Line: 424)
[VRDevice] Successfully created device OpenVR.
OpenVR initialized!
(Filename: Line: 424)
[VRDevice] Successfully created device OpenVR.
UnloadTime: 0.722740 ms
[VRPlatformController] Current VR Device is Vive MV
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Current VR Platform is HtcVive
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Connected to lighthouse:LHR-73828300
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
(Filename: Line: 481)
Initializing Google Analytics 0.2.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Platform is not Android or iOS - hits will be sent using measurement protocol.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Base URL for hits: https://www.google-analytics.com/collect?v=1&ul=sv&sr=1024x768&an=allInOne&tid=UA-87245344-4&aid=allInOne&cid=d193740c3cff1a8ebe6ec367779d18e917d757f7&av=2.2
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
(Filename: Line: 481)
Initializing Google Analytics 0.2.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Platform is not Android or iOS - hits will be sent using measurement protocol.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Base URL for hits: https://www.google-analytics.com/collect?v=1&ul=sv&sr=1024x768&an=&tid=UA-107301136-1&aid=&cid=d193740c3cff1a8ebe6ec367779d18e917d757f7&av=2.5
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Logging event.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Added custom variables to hit.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
https://www.google-analytics.com/collect?v=1&ul=sv&sr=1024x768&an=&tid=UA-107301136-1&aid=&cid=d193740c3cff1a8ebe6ec367779d18e917d757f7&av=2.5&t=event&ec=Application&ea=Start&el=Vive+MV&ev=0&cd1=Vive+MV&cd2=VIVE&cd7=(none)&did=GbOCSs&sc=start&z=180
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
NullReferenceException: Object reference not set to an instance of an object
at Ateo.GazeClick.OnDisable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:SetActive(Boolean)
VrPlatformController:ActivateController(GameObject)
VrPlatformController:ActivateRightController()
VrPlatformController:SetupInputForPlatform()
VrPlatformController:Update()
(Filename: Line: -1)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Setting up 2 worker threads for Enlighten.
Thread -> id: 328c -> priority: 1
Thread -> id: 938 -> priority: 1
UnloadTime: 0.098435 ms
[AVProVideo] No mesh renderer set or found in gameobject
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 2680.
Total: 1.407824 ms (FindLiveObjects: 0.109005 ms CreateObjectMapping: 0.128164 ms MarkObjects: 1.154469 ms DeleteObjects: 0.015525 ms)
Failed to load 'C:/Users/Ztyng/windows_beta_v5/SLR_Data/Plugins/AVProVideo.dll' with error 'Det går inte att hitta den angivna modulen.
'.
(Filename: Line: 186)
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/.\AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/libAVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/.\libAVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/libAVProVideo
Failed to load 'C:/Users/Ztyng/windows_beta_v5/SLR_Data/Plugins/AVProVideo.dll' with error 'Det går inte att hitta den angivna modulen.
'.
(Filename: Line: 186)
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/.\AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/libAVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/.\libAVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/libAVProVideo
Failed to load 'C:/Users/Ztyng/windows_beta_v5/SLR_Data/Plugins/AVProVideo.dll' with error 'Det går inte att hitta den angivna modulen.
'.
(Filename: Line: 186)
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/.\AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/libAVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/.\libAVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/libAVProVideo
Failed to load 'C:/Users/Ztyng/windows_beta_v5/SLR_Data/Plugins/AVProVideo.dll' with error 'Det går inte att hitta den angivna modulen.
'.
(Filename: Line: 186)
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/.\AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/libAVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/.\libAVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/libAVProVideo
Failed to load 'C:/Users/Ztyng/windows_beta_v5/SLR_Data/Plugins/AVProVideo.dll' with error 'Det går inte att hitta den angivna modulen.
'.
(Filename: Line: 186)
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/.\AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/libAVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/.\libAVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/libAVProVideo
DllNotFoundException: AVProVideo
at (wrapper managed-to-native) RenderHeads.Media.AVProVideo.WindowsMediaPlayer/Native:Init (bool,bool)
at RenderHeads.Media.AVProVideo.WindowsMediaPlayer.InitialisePlatform () [0x00000] in <filename unknown>:0
at RenderHeads.Media.AVProVideo.MediaPlayer.CreatePlatformMediaPlayer () [0x00000] in <filename unknown>:0
at RenderHeads.Media.AVProVideo.MediaPlayer.Initialise () [0x00000] in <filename unknown>:0
at RenderHeads.Media.AVProVideo.MediaPlayer.Start () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Hardware support check not done. Checking now.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Opening video with url http://s3.sexlikereal.com/benchmark/h265/1080x1080.mp4
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DllNotFoundException: AVProVideo
at (wrapper managed-to-native) RenderHeads.Media.AVProVideo.WindowsMediaPlayer/Native:Init (bool,bool)
at RenderHeads.Media.AVProVideo.WindowsMediaPlayer.InitialisePlatform () [0x00000] in <filename unknown>:0
at RenderHeads.Media.AVProVideo.MediaPlayer.CreatePlatformMediaPlayer () [0x00000] in <filename unknown>:0
at RenderHeads.Media.AVProVideo.MediaPlayer.Initialise () [0x00000] in <filename unknown>:0
at RenderHeads.Media.AVProVideo.MediaPlayer.OpenVideoFromFile (FileLocation location, System.String path, Boolean autoPlay) [0x00000] in <filename unknown>:0
at CheckVideoSupport.PlayVideoWithMaxResAndEncoding (System.String encoding, Int32 maxResParam, Boolean spherical) [0x00000] in <filename unknown>:0
at CheckVideoSupport.Start () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Successfully sent Google Analytics hit.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Failed to load 'C:/Users/Ztyng/windows_beta_v5/SLR_Data/Plugins/AVProVideo.dll' with error 'Det går inte att hitta den angivna modulen.
'.
(Filename: Line: 186)
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/.\AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/AVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/libAVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/.\libAVProVideo
Fallback handler could not load library C:/Users/Ztyng/windows_beta_v5/SLR_Data/Mono/libAVProVideo
OpenVR Shutdown
(Filename: Line: 889)