SteveSteve pay per video is exactly for that purpose
Downloads plan revamp
fenderwq I think part of it is word of mouth. Usually that's how really awesome things spread so fast, but i feel weird explaining to my friends about how mindblowing VR porn is and and even weirder just thinking about telling them about the hands free handy setup i use. Eventually it will take off, if you think about it VR is only going to get better from here on out and that's crazy to think of considering how awesome it already is.
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Didn't you already changed number of downloads from 30 per three days to 30 per six just last year, and now you are doing it again, (and it's massive reduction now), despite doublevr promising no more reductions after last one, i guess that was a lie.
If monthly subs are abusing downloads (i doubt it, limits are restrictive anyway), limit their download ratios, leave yearly and lifetime subs download limits as they are.
Also streaming 10min in app will unlock 5 extra downloads. Users with a history are going to enjoy bigger limits for sure
️ As well as those with connected sex toy and Passthrough.
Also why are you punishing people who don't like to stream, i check the new content in the browser on PC, if i like the scene i download it, i really don't want to be forced to stream.
xeddin1
No, people are not freaking out because of that, people are freaking out because it's yet another decrease, fifth i think, at first downloads were unlimited, don't remember second decrease, third time it was 30 per three days, fourth time it was 30 per six days (and doublevr said no more decreases after that), and now we are at 30 per month, people are rightly worried that in a year or two downloads will be removed altogether.
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I don't understand why users using sex toys and PT would have better downloads quotas. It doesn't make any senses.
So the problem is only "hoarders" that subscribe for one month and then cancel, right? The solution then is to only decrease quotas for theses subs.
Don't decrease quotas for monthly subscribers with history, annual and LT. They are your most loyal customers, don't fuck them! You should reward them instead!
What I suggest:
- Monthly sub: 25 downloads/month (equiv to ~ 4/144h) for the first month. Increase quota by 25 by month until sub is cancelled with a max of 200/month (equiv to ~ 33 /144h).
- Annual sub: 250/month (equiv to ~ 41 /144h) at day 1 of subscription since they paid up front.
- LT: 300/month (equiv to 50 /144h).
Monthly limits are more flexibles than 144 hours limits.
I think this would fix your main issue while rewarding loyalty. It's also very simple with no non-sense about using sex toy, PT or number of minutes used in streaming.
SchnuppiLilac Double said the other day that 80,000 people sign into SLR everyday. And he has said in the past that post people do not watch VR porn everyday.
So it seems to me that SLR has at least 160,000 paying subscribers. That doesn't feel like VR porn has hit a wall to me. There aren't any new studios of any real value to start up in a couple of years to take away subscribers. Plus SLR gets like half of all the money and the other half to all the others on the site.
You do the math on how much SLR is bringing in each month
fenderwq don't know, VR definitely hasn't taken off in the way I would have expected it yet (I honestly don't get why people are still jerking it to porn hub) but I do believe VR as a whole has the potential to truly take off once hardware catches up enough to make VR experiences truly lifelike but also easily accessible (things like, displays, GPU power, comfort, ease of use, etc. but also game graphics and video resolution, etc.). When headsets with good FOV, monitor quality resolution, great ease of use and an accessible price point become readily available I just can't imagine it not taking off in huge ways. I mean, even simple things like planet earth in VR could become mind blowing experience once it truly looks like your standing there. VR tech just has a lot of technical hurdles to overcome to get it out of the niche and into the masses is my two cents.
The issue is that it's many issues of course and some of them aren't easy fixes (like piracy).
Imho though VR's biggest issue is it lacks flair. 95% of VR is and has been regular vanilla sex and that's fine if you dig that but porn is often specific to individuals and in 2D you can find something that speaks yo your fancy - you can't in VR and that hasn't changed much in the decade I've followed it.
And as far I can tell that fact get people to leave VR because unless you're one of the lucky ones that dig vanilla porn VR porn isn't your friend. I can't count the amount of times I've seen people on different fourms come into this experience full of excitement by it's prospect only to leave disappointed when they figure out that VR is a bundle of high end vanilla porn and a few blokes humping second rated pornstars and a lot of solos.
Occasionally there's a focus on fetishishs and niches but they are often the most weird ones like armpits or buttholes. Nothing against those that dig that but it's just weird to me that there are huge niches out there and VR mostly ignores them or we get these watered down half attempts that satisfy no one.
The irony of it all is that the few times VR actually focus on a popular niche the responds is extremely positive but then nothing - no follow up before after months and the cycle repeats. The other alternative you get is someone exploring the niche but it's done so horribly that it's practically unwatchable - either contentwise or technically.
So in my estimates VR's main issue is that it more or less caters only to the group that digs vanilla sex. It's fine of course but I just don't see VR drawing in new audiences on that.
My guess is that ManyVids will eventually be the promised VR paradise. A few top creators are actively looking into it but again VR isn't easy to film.
What I find 'puzzling' is why hasn't a company like SLR, POVR, whatever told themselves 'we could be the ManyVids of VR?'. Get in contact with some of the top creators. Offer them assistance on the technology matters and then sell their clips by pay per clip. These creators have large audiences, they do all the work, they are creative powerhouses, their content is often POV virtual sex so it fits VR perfectly, etc.
I could of course totally misunderstand the market but I think it's worth a shot.
OliverDK VR is growing steadily. I think it will eventually reach critical mass and there will be more producers and more fetish content. It took a long time for 2D porn to reach it's current state.
For now there are only a dozen or so pro level producers and some of them shoot for multiple sites.
slrp007 What I suggest:
Monthly sub: 25 downloads/month (equiv to ~ 4/144h) for the first month. Increase quota by 25 by month until sub is cancelled with a max of 200/month (equiv to ~ 33 /144h).
Annual sub: 250/month (equiv to ~ 41 /144h) at day 1 of subscription since they paid up front.
LT: 300/month (equiv to 50 /144h).Monthly limits are more flexibles than 144 hours limits.
That sort of plan sounds good, it rewards long-time subscribers and discourages 1-month hit-and-run downloaders (but not prevent it, for good reason)
One thing I find annoying with the current system is there is no way to bank downloads, if I go a week or a month without getting files then i've missed those download slots forever
Going to a monthly limit would be a good fix - maybe only allow it for 1 year+ subs or lifetime
30 per month seems fair to me. These files are HUGE, everybody understands there must be limits, either in file size or download limits. I very much prefer the last. And 30 per month won't hurt normal users. Seems like a good decision to me.
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OliverDK My comment was more about VR in general not haven taken off jet not just porn. I mean, once VR in general gets bigger more people will start using VR porn too and companies can start to cater to more niches (looking forward to some niches myself). Bit of a chicken and egg situation if you ask me.
But I do get what you mean too. Especially find POVR very vanilla nowadays. What keeps me interested the most now is the new AI passthrough, JAV scripts and revesting old content.
harigeharry 30 per month seems fair to me. These files are HUGE, everybody understands there must be limits, either in file size or download limits. I very much prefer the last. And 30 per month won't hurt normal users. Seems like a good decision to me.
Only if your definition of a "normal user" is someone who primarily streams and only downloads infrequently. 30 downloads per month will absolutely hurt anyone who primarily downloads and there are plenty of people who do that.
Today: "If you're regularly streaming and watch PT your download limits are going to be much bigger"
T+3 months: "Data shows all users love streaming and PT. We're ramping up our PT production and reducing downloads to benefit all subscribers"
MikeOxmall T+3 months: "Data shows all users love streaming and PT. We're ramping up our PT production and reducing downloads to benefit all subscribers"
2 year on --> Some heavy users are streaming full 100+ videos/weekly. We therefore reduce streaming to 30 full streams/per week or x amount if minutes. Sounds unlikely - well so did download limits some years ago.
Hairsational fenderwq Maybe. I hope so. That's why I'm still around. I think VR has huge potential.
It's just I heard the same years ago. 'VR porn grows. Just a few more years.'
But only time will tell. The tendencies I see with capping downloads or removing it almost completely seems to me more like a cut cost issue because of pressed finances. But I don't rightly know. Just how it seems.
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OliverDK seems to me more like a cut cost issue
This is my impression as well, the market is saturated and not growing anymore. Moreover, no major player is joining the party. Brazzers was supposed to enter the adult metaverse as part of joi.city in Nov 2023 - that never happened and joi.city doesn't even exist anymore. Adult Times has produced 13 original videos within 6 months and still only has a total library of less than 500. The number of VR cams is the same as it was two years ago. And there is no VR iPhone on the horizon that would suddenly boost the number of potential users.
Don't like this trend but not much worth downloading nowadays anyways.
I download a lot more now that the steam deovr runs awful and has issues with centering the UI in a place you can look forward at. So I download and use another player at times.
So maybe this will be my goodbye
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ramdy83 has issues with centering the UI in a place
Uninstalling DeoVR and reinstalling the latest update that came out last week fixed that issue for me
Is there more information on the SLR drive that was mentioned. Will it cost extra? How much space? Will I be able to put non SLR scenes In there and play them through Deovr? I'm kind of a tech dummy so any info for what this will be used for is requested.