- Edited
@Manny_S I've been playing with the different color profies in DeoVR but it's never close to what I'd want. Rec709 does help a bit but is bland for me as well.
Heresphere allows for more fine grained tweaking but that in itself is a learning curve. It gets close but not perfect.
I'm wondering if this is the color theme SLR Originals is going for. Are we to expect this orange tint and always fiddle with the settings and players to get the scene colors right? Considering I'm using the Quest 3 which is the recommended device, I'm asking why is this always necessary?
Comparing how other studios set colors:
With orange tint:
Current SLRO scenes(dull and washed out backgrounds):
1.
2.
VRSpy(Just looks orange and washed out background):
3.
MilfVR(minor tint, nothing serious):
4.
BadoinkVR(tinted but background looks fine):
5.
Without orange tint:
BadoinkVR(I cannot ask for more, this is great):
7.
Old SLRO scenes(food for thought, these were great):
8.
9.
10.
VRColsplayX(another great one):
11.
Laying down these screenshots, it appears like current SLRO backgrounds have become wayy dull and washed out. Compare 1 and 2 with 8, 9, 10. Other studios don't appear to have this washed out colors issue, so a slight orange/warm color looks fine.
FYI: Recent SLRO scenes have improved slightly on sharpness and saturation, comparing what we were getting a few months back.