Hey everyone!
As we are rethinking colors of the scenes for slro
here is the test sample comparison between old color and new colors
https://www.sexlikereal.com/scenes/colors-comparison-45075
Basically new colors are more saturated (do not mistake with wrong color profile issue)
Better more natural white balance
Along with more sharpness
Let us know what you think

    Manny_S Hi Manny - I prefer the updated version - But my overwhelming feeling is everything looks orange to me, obviously this is subjective but i see orange rather than an array of different colours - Although i hate VR Bangers this is something they have got right, their colours and saturation are pretty much perfect

    I don't think this can be fixed by an overall hue change and probably needs each RGB channel tweaked, but i know this can be very, very hard to get right.

      I think the headset we're playing this back on is going to have a decent impact on what color we are seeing too. The same scene will look much different for color on a Q2/3 than it will on a VisionPro. Maybe ask for the headset they are using along with any feedback they have.

      The first models hair, literally went from red to orange, I like the change as the skin tones seems more realistic I think. But I think this can vary from scene to scene and other factors at play.

      I think essentially theirs more saturation/warmth added to the image.

      I'm not a pro colorist but I'm competent at color correction, and the "after" is a vast improvement. The "before" is way too contrasty, and the more neutral new look allows more refinement by the user in their player to suit their taste and headset. Less "baked in" is definitely better. I also like the new warmer tones, which are more inviting, even if at times the color is not 100% true to life and it seems a bit over-saturated - but that's fine. The "after" colors are way more natural in my headset (quest 3) than they appear in the thumbnail on my monitor.

      Some of the clips are brighter and slightly over-exposed, with poorly controlled highlights and washed out tones, so I would subtly correct exposure where needed, to reduce the really bright patches on skin if at all possible. If you don't have the resources to correct exposure clip by clip then ok, the user can tweak in the player, and I'm ok with where you're at right now.

      Hmmz a difficult one,,. The after looks better in color (more saturated).
      I don't know what the first girl's hair should be like in real... could be towards the orange we see in the after,
      The before looks a bit pale if you look at the red hair but the rest of the image looks more detailed, contrasted and sharper.
      You can see it clearly in the first guy's denims, lot's of details in the before which you miss in the after.

      Conclusion: Go for the after (maybe little less saturated?) with more detail and sharpness of the before.

      not simple: it depends on the extracts; sometimes I prefer before, sometimes after; my criterion in fact is not first of all the color: but that the image has relief, sharpness (see the grains of the skin and not too smooth skin); first wife: I prefer before, the other two, rather after

      Manny_S the after looks better. The first sample I really couldn't decide, the before looked good on that scene, but every sample after the that made a huge difference. So I'd go with the after.

      You have samples what it looks like raw? straight from the vr cam with out any color correction.

        Manny_S I'd be interested to see that in the headset, raw

        I'm curious about the necessity of color correction in high-end VR cameras, particularly considering their high cost. These cameras are expensive and are expected to provide superior image quality right out of the box?

        Why is there a need for color correction with such advanced and costly equipment? Could you explain the reasons behind this requirement?

        Just out of curiosity.

        Manny_S this is raw

        Would this "raw" video more accurately represent the model's natural body color? I prefer seeing the most authentic representation possible. While color correction can enhance visual quality, I want the model to appear as she does in real life. For example, if the model doesn't have a tan, I want her to appear without a tan in the video.

        But for sure I'd like to see raw footage side by side color correction samples.

          Manny_S Definitely the newer one looks better saturation wise, especially the background colors. But mixed feelings on the sharpness front(not much detail on model's body). I still see the orange tint wrt skin tone which is a bummer.

          FYI: using a Quest 3

          alphaRonaldo I've noticed this too, i was starting to think i was going mad - What i think it may be is that studios might outsource editing and finalsation to a companny that specialises in this and they have got it completely wong.

          That's the only explanation i can i think off

          Maybe SLR itself is that company that adds the orange tint ?

          The latest Porncorn scene looked flippin horrible - Why are a lot of scenes suddenly looking this way with an orange tint and over exposure ?

          Hmmmm you've got my spidey sensing tingling - Something is off here, i'm always right !

          There's definitely something going on, but MONEY will be involved so we won't hear the truth about it....

          Look out for an orange tint and over exposure in any upcoming scene and ask yourself why ?

            Vrsumo2017 No, that raw footage is flat / log and supposed to be graded. It is not accurate at all, but it holds all the color information required to achieve the desired look. It's like uncooked steak.

            The "before" shots are way over-sharpened. The "after" are using a flatter profile which is then easier for the user to tweak according to taste. Having looked at the clips again, I'd say the after image is a little flat for most viewers and I would pull down the shadows a little to create more volume in the models.

            Both white-balance looks so off. Grade should be as natural as possible. If not, then just go full film emulation. Or you know, have an art director that can direct the color on a scene by scene basis so that it matches the vibe and content best like how regular films produced.

            Silly-Sausage Outsourcing to another company seems plausible. Let's hope it is just that and they solve this asap.
            If this is cam related, studios might delay figuring out a proper cam rig considering they cost a ton.

            And PornCorn had amazing 8k scenes color wise. Donno what happened to this one with this orange tint.

            I found it difficult to come to any conclusions just from these short clips. Neither looked totally good all the time, maybe the after was too warm and the before too cold 🤷‍♂️. That’s why i was happy when I got a calibrated tv and knew that the image was how it was supposed to be and that was that!

            Also it makes a massive difference which colour profile I had the headset set on (quest 3). I normally leave it in ‘quest’ profile, but also Rec709 looked ok. Which one should we use ?

            Silly-Sausage Why are a lot of scenes suddenly looking this way with an orange tint and over exposure ?

            Are you using DeoVR release candidate 13.20 when experiencing the novel orange tint? They say they changed the default color profile to Rec709, so if you are used to a different color profile, this change would certainly have an impact.

              SchnuppiLilac Are you using DeoVR release candidate 13.20 when experiencing the novel orange tint? They say they changed the default color profile to Rec709, so if you are used to a different color profile, this change would certainly have an impact.

              I just thought that was in testing stages for now, anyway i just tried on a few scenes and indeed it does help with the orange if i use Rec709 but find the colours a bit bland for my taste and nothing really pops but definitely better than before. I'll have a bit more of a play with saturation and contrast and profiles to get everything back how i like it.

              Thank you

                Silly-Sausage I think you can access the RC already now if you join the release channel but it seems you haven't done so.

                There was a post about color profiles from someone who seemed to know what they are talking about. After I had read this, I switched from I think the Quest profile to Rec709 in DeoVR on Q2, since it seemed to be the 'right' one.
                https://forum.sexlikereal.com/d/3727-most-accurate-image-on-quest-2

                But I think it's definitely worth exploring the other profiles (which you can already now in the regular DeoVR release). Switching profiles changes a lot with one click, and if you like one of the other profiles better it doesn't really matter if it's the 'wrong' one.

                  SchnuppiLilac I think you can access the RC already now if you join the release channel but it seems you haven't done so.

                  There was a post about color profiles from someone who seemed to know what they are talking about. After I had read this, I switched from I think the Quest profile to Rec709 in DeoVR on Q2, since it seemed to be the 'right' one.
                  https://forum.sexlikereal.com/d/3727-most-accurate-image-on-quest-2

                  But I think it's definitely worth exploring the other profiles (which you can already now in the regular DeoVR release). Switching profiles changes a lot with one click, and if you like one of the other profiles better it doesn't really matter if it's the 'wrong' one.

                  Great stuff, i'll have proper read and keep on messing with the settings until i find something which suits me personally.

                  I was wondering if there will ever be more options added to the image color section, such as highlights, shadows, tint, or temperature. Could additional settings be integrated into the image section, and do we actually need more options?

                  This thought came to me while I was adjusting the image color settings. 🤷‍♂️

                    PabloSLR Honestly, I'm not entirely sure, but compared to HS and recently exploring the Playa VR settings, I think the image color settings in Deo could use an upgrade. I can achieve really nice colors in other apps when needed for "color correction"

                    Hey Bro, do you know if high-end VR cameras have image color settings on the vr camera itself? I believe they do. Recently, I was checking out a friend's iPhone camera, and it had various settings like ISO, speed, contrast, shadow, and highlights. It worked good.

                    This made me wonder what VR cameras offer in terms of software for color settings. Perhaps these types of settings should be available for VR players as well.

                    The HS and Playa app boasts features like tint and temperature and much more adjustments, showcasing just how many settings can be integrated into these player apps.

                    If DeoVR wants to keep pace with its competitors, a upgrade to the "color image" should be considered.

                    Just a friendly suggestion to help DeoVR maintain its edge and continue to excel. 👍🥂

                    Edit
                    Might be good for deo vr creators, color correction before the upload.

                    Is that available now?
                    Example like YouTube before you upload a short you can edit it on YouTube. On deo vr content creators can use color correction before uploading, could do this for the picture section too, 2d vids, I didn't even know deovr had vr pics section, pretty cool.

                      Vrsumo2017 compared to HS and recently exploring the Playa VR settings, I think the image color settings in Deo could use an upgrade.

                      I experimented more with Playa's picture color settings, particularly focusing on their performance in PT mode.

                      While Playa VR offers excellent color customization for regular VR videos, its contrast and brightness adjustments are not as effective as those in Deo VR when trying to blend the pt image with your own environment on the Quest 3. This is primarily due to the grainy and darker picture quality seen through PT on the Quest 3. Deos contrast and brightness works better in this area.

                      I suggest keeping the current settings as they are but consider adding more sliders for additional color options in the future.

                      Although Playa's contrast and brightness settings do work well, achieving the right blend with the Quest 3's grainy and darker display requires more effort. The resulting image can appear too clean. 🤷‍♂️

                      But with next-generation headsets that will offer clearer PT experiences this might not even matter.

                      And I bet AVP can AI blend the ar images to match your environment. 🤯😵‍💫 🤦‍♂️

                      Conclusion

                      Other player apps offer a wider range of settings for color correction. To enhance the user experience, consider adding more sliders and additional color correction tools. This would provide users with greater control and flexibility in adjusting the visuals to their preference.

                      Leave contrast and brightness as is for quest 3 pass through purpose.

                      Just sum suggestions if deovr ever decides to update the image color settings. 👍🥂

                      Some probably don't know this but the Quest 3 has a contrast slider in the accessibility settings, you can use in pt, it will add more contrast to your own environment, the q3 brightness too effects the brightness of your pt environment.

                      Quest 3 should add more sliders.Its a pt camera where are the color setting at? 🤦‍♂️

                      Bet we could use sharpen or some kinda setting to make the pt cam look more clear, less grainy. 🤷‍♂️

                      But yeah, q3 contrast and brightness effects the pt camera. Iydk.

                      I was experimenting with the color settings on Deovr more, i didnt know that the "space color" setting affects how the colors are rendered. I initially had mine set to "unmanaged." When I color-corrected a video to my liking and then switched the "space color" setting, the video displayed different shades. It's almost like applying multiple filters to the same video.

                      I used deovr color correction settings on this video, I like how it came out, I got them nipples looking pink 😍 lol 😆

                      2 months later

                      @Manny_S I've been playing with the different color profies in DeoVR but it's never close to what I'd want. Rec709 does help a bit but is bland for me as well.
                      Heresphere allows for more fine grained tweaking but that in itself is a learning curve. It gets close but not perfect.
                      I'm wondering if this is the color theme SLR Originals is going for. Are we to expect this orange tint and always fiddle with the settings and players to get the scene colors right? Considering I'm using the Quest 3 which is the recommended device, I'm asking why is this always necessary?


                      Comparing how other studios set colors:
                      With orange tint:
                      Current SLRO scenes(dull and washed out backgrounds):
                      1.
                      2.
                      VRSpy(Just looks orange and washed out background):
                      3.
                      MilfVR(minor tint, nothing serious):
                      4.
                      BadoinkVR(tinted but background looks fine):
                      5.

                      VRBangers(looks okay)
                      6.

                      Without orange tint:
                      BadoinkVR(I cannot ask for more, this is great):
                      7.
                      Old SLRO scenes(food for thought, these were great):
                      8.
                      9.
                      10.
                      VRColsplayX(another great one):
                      11.

                      Laying down these screenshots, it appears like current SLRO backgrounds have become wayy dull and washed out. Compare 1 and 2 with 8, 9, 10. Other studios don't appear to have this washed out colors issue, so a slight orange/warm color looks fine.

                      FYI: Recent SLRO scenes have improved slightly on sharpness and saturation, comparing what we were getting a few months back.

                        alphaRonaldo It's great to see someone else noticing this issue, because just about everyone (including the studios themselves) seems to be oblivious. VRSpy in particular has big problems with the tint.

                        alphaRonaldo I find it hard to get a real feel for color outside of the headset, even on my calibrated studio monitor, so it's tricky to get a point across about grading by sharing screenshots IMHO.

                        Every scene from every studio needs some kind of adjustment IMHO. Often it's a washed out grade that looks like LOG footage. I guess it's impossible to achieve a definitive look because headsets have different color profiles and screen technologies so all we can hope for is 10+ bit footage and good tools in the player so we can correct to taste and set up presets. Tools which DEO lacks, honestly.

                        Some kind of auto-color/contrast feature should be possible in the player, really. Would be a good use of AI.

                          vrpicasso I agree that maybe we all see it differently and are using different headset. I do agree with @alphaRonaldo that the older SLR scenes from a couple of years ago looked a lot better.
                          There does seem to be a consensus when someone points out that a scene is over done in one way or another. I see people agreeing but never arguing the other way

                            vrpicasso It does get tricky, I agree. But these screenshots translate pretty well to what I've been consistently noticing in headset.
                            And seeing others with this same issue, it does merit delving deeper. @doublevr @Manny_S
                            Granted, there were improvements in past few months as I've mentioned, but it's not all the way there. 1 and 2 need some more work. Further A-B testing would help here.

                            alphaRonaldo
                            rec709 should be default color profile for SLR scenes as thats the color profile in post processing
                            lets not dive too much into the details of the color profile, i'd just say that we've researched that matter and we settled on rec709 as currently most suitable.
                            we still have enough space to fiddle with colors that we have in raw canon log before we bake it into rec709.

                            Firstly i want to agree that this image bellow with Claire Roos isnt the best
                            it was one of the first scenes we started doing color correction differently:
                            in this specific case white balance is off and the skin color isn't right
                            i will check with the team on why this happened

                            Now, i don't seem to quite understand your point if you are comparing only one scene from many scenes from different studios that have different color grading and even refer to the old SLRO scenes that you say were great, but from my opinion have quite washed out colors.

                            If we to make a comparison please do it like this:
                            Select at least 5 latest scenes from each studio and put them together

                            Lets go by the order.

                            • SLRO
                              In the scene #5 with Emma Hix it doesn't seem to me that something is wrong.
                              Instead i think her skin color is good.
                              There are many different skin tones, we try to keep it as real as possible but fitting them all to one doesn't seam reasonable to me.
                              #1 Blake Blossom.
                              I think she was just tanned.
                              You can check it on her twitter post in the video https: //x.com/sexlikereal/status/1825278496836587970
                              Do you want to remove her real tan?
                              #2 Myra Moans.
                              I think she is just white like that.
                              Do you want her skin to be different color then real?
                              #3,4,5
                              Looks fine to me

                            • Vrspy scenes are not SLRO scenes and i can't answer for their post production.
                              But i can see the tint.

                            • MilfVR
                              Screenshot i made are from milfvr website, sorted by latest.
                              Lets take a look:

                              • The skin color does look pretty consistent
                              • the background - i wouldnt say that every scene has interesting and not "Dull" background.
                                scene 1,2,3,7 background is regular
                              • image looks a bit washed out to me and remind of old SLRO scenes
                            • Badoink
                              these screenshots are from badoink vrporn page sorted by latest

                              The top row 1-5 seem a bit orange to me, dont you think?
                              And the bottom row 7-10 have pink tink
                              #6 is white
                              #11 wont comment that. you can see why.

                            Badoink again but now from their website
                            as they dont seem to have free preview i took a screenshots from what is available

                            #1,2, 4, 5 looks fine with some tint on #4 lower pictures which looks to be magenta tinted
                            #3 also magenta and some yellow tint on lower picture
                            however i would need a better quality pictures to give it more precise look

                            • Old SLRO scenes

                              These old SLRO scenes look similar to MilfVR image to me
                              But MilVR has more consistent white balance and skin tone
                              It happened so that i wasnt a part of SLR back then when those scenes were produced and i can't tell how they were graded.
                              One thing i know is that those scenes were filmed on ZCAM camera which doesnt have Canon Log and doesnt provide with such freedom in dynamic range and color.
                              It is still a good camera with good picture when used properly and if there is enough light and the footage can be color graded to some extent.
                              If you ask me - i wouldn't call those scenes as an example.
                              The color are mostly washed out.
                              The pink tint on #4,5,6,8,10
                              Yellow tint on #1bottom, 4, 7 mostly due to light conditions
                              And i dont know if you care about it but its 6K. Personally i find those scenes slightly oversharpened.
                              Need to check other studios's image quality with same look in VR to tell if there is a tradeoff between an overall look and picture quality.

                            But for now i'd make a IMO (in my opinion) conclusion:

                            Any studio has better or worse scenes. Consistency is a key, i agree.
                            Yes, some studios's scenes are getting better and we are doing our best to keep our content quality great as well.
                            It's a competition and it's a healthy instrument for growth.
                            The feedback that all of you provide is very important for us and we (me personally as well) are always checking it and thinking on how and what can be improved.

                            What you stated here ⬇️ is the result of listening to the feedback of the users like you who want best and we want best for you too.

                            alphaRonaldo FYI: Recent SLRO scenes have improved slightly on sharpness and saturation, comparing what we were getting a few months back.

                            We will keep improving the content quality further and i'm sure you will soon see desired results.

                              Manny_S I'm not an expert and I notice scaling more than colors when I watch a scene so this is just thoughts when I watch.
                              I think Milfvr and the old SLR scenes look better. To me they look natural, like I was there. The new SLR scenes look blurrier to me. Look at #1 and #3 from SLRO compared to Milfvr and old SLRO scenes. Even if its 8k vr whatever, doesn't have that real life look. Maybe washed out would be another way of saying it.
                              I don't know how to say what my brain sees. All I know is that the other 2 look better to my eyes.
                              Good luck

                                Manny_S Hey, I really appreciate taking the time out and considering this seriously. I know some details I've shared would be subjective and difficult to describe per se, and by no means am I an expert at color science. These were the observations based on what I've noticed as an end user.

                                Glad you agree on the Claire Roose scene. I'd say it would be amazing if there's any possibility of rework on colors of such already released scenes. Would really push for rewatchability.

                                Manny_S Now, i don't seem to quite understand your point if you are comparing only one scene from many scenes from different studios that have different color grading and even refer to the old SLRO scenes that you say were great, but from my opinion have quite washed out colors.

                                Overall, I've found studios such as BadoinkVR having better colors(or color grading as you say).
                                Even if we eleminate other studios, and stick to 8k(which gets iffy as most SLRO color issues came in with the 8k setup), older SLRO scenes really had better colors IMHO. Compare new with old. Try watching them in headset, you'll see the difference.
                                The older one is more realistic, with better colors for the leaves of the plant, her eyeshadow, her lips are pink, I can go on and on. Can't comment on other technical details but this is what I see.
                                Newer one just has this sort of orange/brown filter, washing out and muting other colors.

                                Manny_S #1 Blake Blossom.
                                I think she was just tanned.
                                You can check it on her twitter post in the video https: //x.com/sexlikereal/status/1825278496836587970
                                Do you want to remove her real tan?
                                #2 Myra Moans.
                                I think she is just white like that.
                                Do you want her skin to be different color then real?
                                #3,4,5
                                Looks fine to me

                                Lets agree to disagree here. I don't have any issues with skin tone here. Just the tint/filter. Rather, I liked the Blake Blossom scene as the saturation was better. Not color wise though.

                                With some of the other studios, they have also started picking up on this orange/brown tint with washed out colors. This is what I've already mentioned in one of my initial posts. Can be anything with the camera to the post production.

                                Manny_S Badoink again but now from their website
                                as they dont seem to have free preview

                                Hey, you can add /trailer at the end of video URL to watch the free preview.

                                All in all, my suggestion would be to take a few polls to eliminate the subjectiveness of it and test out further with the colors.
                                We know SLR has got it to be the best VR site. Just needs a bit more care and attention.

                                Again, appreciate what you do.
                                Thanks