BML5768 have a better director learn from them.
I often thought this myself, but I don't think it's as easy as that. I even suggested to it WVR, to look at what made their older scenes so great, and try to replicate it - as their scenes have never been as good since, but I think there's way more to it than just copying someone else's style, and most directors have their own ideas and style, and don't wanna be copying other peoples work anyway. Talking about Jimmy as a director only (I don't wanna get involved in that other discussion), I think one of the reasons he was so good was that he really understood VR. He knew what worked and what didn't, was very imaginative with regards to story and sets etc...and he was a fan of it himself. His Halloween scenes were amazing, and no one has come close to replicating those yet. He also had a knack of casting talent who complemented each other so well, had good chemistry, and generally seemed like they had a good time and were into each other...and the sex was always hot and intense, with good intimacy, positions and angles etc.. With a lot of scenes now I get the impression they're just going through the motions, and some directors probably don't even put on a headset to see what works well in VR. Don't get me wrong, there are still some awesome scenes being released, and I particularly like a lot of Nash's work, but I still believe Jimmy was one of the best directors we've had in VR, and has directed some of my favourite VR scenes of all time. Anyway, try not to hate me for it. 😁