Personally I don't see the point as having pre rendered CGI video content is the worst of both worlds imo. While VAM looks okayish for a computer game, the quality is pretty far from what I personally would consider acceptable for porn. Apart from that the things that make 3D interesting like interaction, true 6DOF, etc. are all lost in a video format.

I guess, maybe if the 3D look is your kink or something, or if you want some scenario's that are simply not possible in reality?

    fenderwq

    Look into Dark Dreams VR they are really high quality rendering, realistic movement, enhanced 8D audio, I'm not really someone who is into anime or anything whatsoever but the content is genuinely pretty hot. I do understand the difficulties from a copyright angle but the unlimited possibilities for creativity is something I vouch for. The current CGI scenes featured on SLR is outdated.

      pacneplog2 ahh yeah, that's definitely something that you can't shoot irl. Not my thing but if you guys like it then why not?

      Saw some of these prerendered VAM scenes on SLR that didn't have anything that could not be done irl and those just didn't make sense to me.

      ...yea, massive SplineVR fan here as well, i'd love to see some other VAM porn artists brought into the fold. Although not to everyone's tastes, it does satisfy a variety of niches, so hosting a some more quality studios would definitely make a few weirdos happy! xD

      Personally, i think VAM is one of the most immersive forms of VR. Sure, it's animated, but the way VAM translates via a headset is ridiculously accurate, you never have to worry about camera angles, giant heads, and all the other unfortunate artifacting that occurs IRL. And it gels perfectly with AI scripts (when the AI isn't confused about massive butts or too much flab!).

      In fact, i believe the whole VAM / AI script thing is a massive field waiting to be exploited, at a minimum cost, right now. And when you factor in that it's accelerating at breakneck speed, within a few years VAM porn's gonna be worth huge money, with studios producing incredibly detailed photorealistic scenes of anything you want, with full interactive support, at a minimum financial outlay. The ease of production will allow for a huge amount of varied and interesting new material to be produced for VR. i can see it as being a lifeline for VR, certainly if the industry stays in this unfortunate 'muted creativity' mood that it's currently stuck in.

      Yeah, it's the next big wave, and it's coming...

      doublevr Dude, you guys should reach out to the developers of the Steam game VRParadise, its the best striper game I have ever seen. At least from the visuals side, super polished. If you guys could get them to create an executable made for passthrough where you can drag and drop dancers anywhere in your play space, it would be an absolute game changer for PT.

      9 months later

      As of today I am currently in contact with all the major CGI artists on Patreon. Seeing if I can work something out with them. I know a few of them make their content already in VR.

      So I messaged a few...
      My FAVOURITE creator in this space seems interested. We are both going on a bit of a vacation next week, but I feel very confident about this. I'm not going to say more than this at the moment because I don't want to jinx anything...but I think this is going to be legendary

      12 days later

      Most of the creators I have talked to are on board except for one reaccurring issue, 'copyrighted content'. A few of the creators I have talked to have mentioned that SLR has not been super clear on this, especially when SLR themselves have scenes such as 'The Witcher XXX Parody'. Palworld is clearly a play on Pokemon yet they are their own distinct creation and avoid copyright. VRConk as well is completely based on 'copyrighted content'.

      If a more specific requirements list / explanation could be given, that would be massively helpful.

        7 days later

        xeddin1 Palworld is literally a real and trending game right now, highly inspired by pokemon of course. But yes I totally agree - whatever the rules are with copyright or even rights overall as I believe the biggest competitor of SLR (VR Bangers) has dark dreams content.

        4 days later

        On the one hand, this type of content doesn't currently exist on SLR, and it would be fun to create, but there are certain technical and non-technical challenges.

        CG content needs to be visually appealing. Hyper-realism would require a significant investment to achieve the necessary level of realism, or you could go for stylization. However, since this is adult content, even a stylized approach would require careful attention to details like breast setup and so on to ensure that everything looks good and natural.

        Rendering in 8K will take a lot of time, especially with cool modern lighting techniques and post-effects. However, this can generally be solved with a render farm.

        The character models themselves aren't a big issue, but rigging and animation present bigger challenges. It might be useful to explore whether there are specialized rigs for adult content. Maybe someone has this information. It possible to use rigs like Meta Human or Character Creator, which come with many pre-made animations, but they are designed for games, not adult content. Also there is an option to implement a motion capture process—there are affordable solutions for this—which would allow us to create mocap from real-life models for CG scenes. However, this would essentially double the workload, as we would need to both shoot the model for motion capture and create the CG video based on those movements.

        SLR has examples of using various characters, but most of them are old and involve real-life shoots rather than CG. I think it's possible to avoid IP infringement by slightly altering the characters and labeling the content as fan-made. For example, if we were to create a character inspired by Some Character, we could create a similar costume, behavior and voice, but make enough changes to avoid legal issues. This process would need further investigation.

        2 months later

        Producing high-quality CGI content is very expensive.
        As producers of CGI adult videos, it takes us about a month to make a video of about 10 minutes.
        In particular, we try to create a story and give continuity to the main character who is called Akiko.
        This involves spending a lot of time creating a story and creating dialogue.
        So for us it is essential that when we publish a video, it is visible so that we can repay the time we spent creating it.
        On the contrary, there are other producers who manage to make even one video a week, without any plot and with obvious collision problems, which generates videos of fluctuating quality which, however, being many, allows for a higher economic return than ours.
        This is teh issue of the Sandbox.
        The limited visibility harms us a lot.
        Based on a recent test we have a profit ratio of 6 to 1 if the video is published in the Main Feed.

        This especially for us who try to make quality content (obviously we don't always succeed) puts us in difficulty, even risking not being able to cover all the expenses we have.

        So from our point of view, there are possibilities to make increasingly interesting CGI content, but since we can only publish on 2 sites, and one of these we are available just in sandbox, we're starting to have difficulties.

        I also understand, however, that we shouldn't flood the main feed with too much CGI content.
        We need to do some screening to avoid low quality content ending up there.
        I think a good system is to require that the videos be at least 6/10 minutes long in order to be in the main feed and that if it reaches a certain amount of views in the sandbox, then the video is moved to the Main Feed.
        If 3 videos always have the same result of minimum views, then switch the Production Studio permanently to the Main Feed.