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  • Let's discuss passthrough (not a yay or nay thread)

infiniteguy Everything more or less works fine until the point that the camera is moved. At that point:

Lol, right...
I be there fapping, it's going good and then it cuts and then the stunt cock floated off my junk area 🤦‍♂️🤷‍♂️, at this point we being trolled, they ribbing us? Lol 😆

fenderwq And when you move your head from side to side the player should keep things aligned with your dick/body somehow

That would be the 6dof, I think it's on by default but you gotta move that slider all the way to the right, it still moves but not as much

Also, sad thing is when you do have it on you can zoom in or out tho 🤦‍♂️

SchnuppiLilac meh, for me I can watch regular vrp and maybe get a good pass through and use the pass through as an option

Toggle on toggle off. Get the best of both worlds 👍

Yall tried any of the pt hack videos where they doing spooning position, you lay on your side like the guy and it looks like she laying on your bed, lol 😆 🤣 shit crazy!

Ima have to find a good pt hack I made for yall.

Edit
Try this one during the spooing part.
https://www.sexlikereal.com/scenes/cum-on-my-bum-16548

Also here all the pt hacks
https://www.sexlikereal.com/tags/passthrough-ar-porn?type=passthrough-hack

I've done a lot! Like a lot! A lot lot. Lol 😆

infiniteguy
"Rather I think they need to provide the ability for the user to save custom adjustments for each of the different 'sections' within an AR (passthrough) video. A section being a set of sexual actions in which the camera hasn't moved (e.g.: sitting BJ, sitting cowgirl, sitting reverse cowgirl)."

100%. Saving settings that automatically switch with the video is essential. But I still think they should already have guideline parameters set for each video as it switches and then you can adjust a bit and then save. Having to do it ALL by scratch is intensitlvey time consuming and very very few people are going to spend the time to do it. So I think hire someone to map these out roughly and have each section "Set" to a "optimal" level and then each indidivudal can adjust it to their personal space/area. It's a LOT less work than having to manually do it for each angle/section even if you can save it. Needs to be much easier.

    Hurto11 - Have you guys tried lining up the camera quickly and easily with just the 'grip' method?

    "In DeoVR (quest 3):
    Go to Settings -> Controller -> Under the GLOBAL tab -> Re-map the 'RECENTER' button to 'Primary Thumbstick center' or any preferred button that you don't already often use
    (Make sure you click the green check mark to confirm and override any previous mapped button)

    Now once the native passthrough video plays, just click and hold your center thumbstick button -> then just move your head to drag the scene to line up with your cock, and release the button -> perfect alignment quick and easy everytime!

      RealcumberScripts yeah, I have, but your are still aligning A LOT of the time. It's worth it but I think fewer positions and positions where the camera is perfectly positioned are needed to make it more immersive and less of a hassle. So you can just enjoy the movie.

      Also frequently switching from laying on a bed to the couch, to standing, to whatever is a lot of effort especially with a handy. I think eventually the format will find ways around this but at the moment we need to shoot a little differently for passthrough imo.

      Will leave it here for a record

      A dude is ready to whack off--starts the video gets everything lined up to his physical space & gets going with the set of sexual actions filmed at a particular camera angle and point. Everything more or less works fine until the point that the camera is moved. At that point:

      The dude in real space has to move to match the camera change. E.g.: he has to stand up if sitting or lay down (if there's a bed in his space), etc. This includes, of course, moving his tissue, towel, lube, toys or whatever.
      He has to readjust a bunch of settings on the video app. Certainly: Tilt, likely Zoom, sadly sometimes Rotation, maybe even Horizontal overlap to adjust scale, etc.
      Rinse and repeat every time camera is moved (includes camera angle adjustments).
      I know you know this because you've talked about providing automated adjustments within AR videos. However, I don't think that will really work because too many of the adjustments are individuated to the particulars of the various viewers and their physical space (IPD, torso length, height etc.).

      Rather I think you need to provide the ability for the user to save custom adjustments for each of the different 'sections' within an AR (passthrough) video. A section being a set of sexual actions in which the camera hasn't moved (e.g.: sitting BJ, sitting cowgirl, sitting reverse cowgirl).

      Best practice for AR is of course to limit the amount of camera moves/adjustments in any particular video.

      I think AR videos are the future and can be incredibly compelling. However it is also true that when it fails it fails much worse than VR. Nothing pops you out of the moment like a girl you had convinced yourself was on your lap suddenly hanging above you at a 35 degree angle staring at a floating penis an arm length away from your knee.

      I can't see it ever becoming more popular than VR with all the additional fiddling that is required on top of what is needed for VR.

        Hairsational I think that is not very forward thinking, unless you mean the near future with "ever". Just imagine what will be possible in the future with light fields, AI, increased processing power, etc.

        At some point you won't have to fiddle at all. Hell, maybe we won't even use the conventional video format in 5 years but something more interactive. Where you can decide if you have your own body in VR or AR, switch between AR and VR or a mix and match elements, interact with the girl in some capacity, the player understanding your surroundings and doing smart things with shadows and occlusion, etc.

        Now, I agree that I don't see AR completely replace VR and definitely not short term (they fill a slightly different need after all). I do think the lines between AR and VR will blur more and more moving in the future. We won't get there right away but it will get more and more fun as we move along. As for this moment, I'm already very excited about what it brings to the table though.

          This what I want in alpha production

          I want a scene to start off in a regular size bed room, a lingerie party, stand the guy there in a alpha suit set the cam as perfect as possible in standing position and don't touch it for about 10 to 15mins, let the hotties dance around him, touch his body, twerk, kneel down like in a blow job position, stunt cock is hidden at first, after about 10mins, they pull it out, do kneeling bj and standing bowing bjs , hand jobs and take turns doing doggy and if possible standing mish with out adjusting the cam, maybe sum titty fucking too, Notice the cam hasn't moved or been touched, AT ALL?

          And where the stunt guy is standing mark his feet incase he has to move or something, cus if he moves and comes back but stands in wrong position, we possibly get floating cock. 🤦‍♂️

          OK, then the cam moves only cuz we switching to a laying FLAT cg rcg on a king size bed (gotta be an actual bed off the floor) set the cam and never touch it. And suit guy gotta lay in the middle

          And I want the scene to end with the hotties surrounding the bed, maybe sum on the bed but ultimately surrounded the bed and they crawl up on the bed and they take turns turns doing cg rcg, bjs, close ups, 69, tit fucking more cg rcg , cock rubbing/dry humping with alpha blanket covering the stunt cock and the camera never moves never gets touched and very Lil cuts, and do sum fake cream pies during sum of that and real pop shot at the end.

          All laying, and camera never moves never gets touched.

          I be there like 👇

          🤣

          See the hotties surrounding him having a good time? 👍🥂🥵

            fenderwq I'm talking forseeable future. What happens beyond that (say in 10, 20, 30 years) is anyone's guess.

            People like to come up with fanciful predictions about what will be possible in the future but more often than not those predictions are made without much understanding of the current state of technology and/or the limiting factors preventing those ideas from becoming reality.

              Hairsational you may be right - a lot of experts are predicting that Moore's law comes to an end sometime in the 2020's so maybe a new breakthrough in technology needs to come out for some of these predictions to be realised 🙂 lol

              😂😂😂😂😂😂😂 - added for effect 🙂

              Hairsational I get what your saying but in 3 let alone 5 year A LOT can happen in an upcoming field like VR/AR. I'm not saying that everything I talked about will happen, those where just some thing on the top of my mind, what I am saying though is that I'm sure it will improve very significantly in only a year time. Of that I'm pretty much sure, I mean relatively simple changes like discussed in this thread could already make passthrough a lot better in the very near future let alone if the tech improves too.

                fenderwq Look at the past 3 years since the Quest 2 was released. The tech hasn't exactly progressed in leaps and bounds in that time. VR porn is still mostly the same today as it was back then, just with a few incremental improvements.

                  Hairsational Look at the past 3 years since the Quest 2 was released. The tech hasn't exactly progressed in leaps and bounds in that time. VR porn is still mostly the same today as it was back then, just with a few incremental improvements.

                  But look about 2 years further back than that at the Oculus GO. Or a couple of years even further back at Google Cardboard. Now the difference is enormous.

                  And I would argue that the difference in AR capabilities between the Quest 2 and Quest 3 in the span of 3 years is pretty significant.

                    justsomedude101 But look about 2 years further back than that at the Oculus GO. Or a couple of years even further back at Google Cardboard. Now the difference is enormous.

                    And I would argue that the difference in AR capabilities between the Quest 2 and Quest 3 in the span of 3 years is pretty significant.

                    Exactly

                    fenderwq Just imagine what will be possible in the future with light fields, AI, increased processing power, etc.

                    I get that, but I also agree with the previous commenter who spoke of limiting factors for these possibilities being realized. Even when speaking of how current tech has changed in the last 8-10 years, not much has really changed except for resolution and processing power. The tech you'd need to make AR what people seem to think it is going to be is much further away than most users seem to realize.