Guys, it would really help if you gave us some information about your devices, software, and setup as well 😃
For example, I just discovered, while troubleshooting another user's issue, that if you use
- Unity + VR (ie DeoVR)
- Vive
- Nvidea 4090
You might run into an issue with supersampling, causing excessive GPU usage and issues with playback. Setting the PER EYE resolution manually to 2448x2448 fixes it.
I'm not claiming I can fix everything, but things can get very specific to what you are using and doing. The one I just described isn't even our fault, but we still get the blame for it if we don't find the fix.