LordCrash haven’t seen the edit yet, I’m hoping they got the sci-fi to real life transition right, as well as the “pointing” gag.
Kay Lovely was shot before River Lynn, so yea less lights than we had for our recent Ava Sinclaire shoot; we lit Ava up like a Christmas tree so shadows shouldn’t be much of an issue.
Overall, did Kay’s the writer’s room feel “real”? That’s one of the things I liked about the River Lynn edit, it felt like watching a memory ala “Strange Days”, “Anon”, or “Being John Malkovich.”
I’ve been attempting “realism” since I saw Nash & Redstar’s “Witcher” parody; yes it was dark, but it felt like an authentic space and doing something close to that appealed to me. They’re professional film makers, so trying to emulate that has been a stressfully exciting endeavor for a layman.
When lighting people in a “normal “ space, ive been particular about catch lights in the eyes as that’s your main focus for most of the shots so anything ”off” about them breaks immersion. I’ve been trying to stay away from tube lighting as it gives a very distinct catch light that isn’t often found in most people’s environment; I’ve all but abandoned ring lights as the catch light is so distinct it becomes distracting.
Tube lights are nice in that you can get it closer to subject with a lower profile than a soft box, meaning it’s easier to keep out of the shot; soft box has to be about 3-6ft behind subject as we film 220 fov, vs tube lights which can be placed on camera arm or directly behind male talent in POV shots. With mixed lighting solutions, you can ensure that every part of the performer is illuminated, but, I believe, the catch light will still break immersion if the lights don’t make logical sense for the environment.
Nowadays I’m not sure what I want to shoot. I think 2020 had a lot of fun stuff with multicam, waifu simulator graphics, as well as using lighting to distinguish “real vs. hyper real” (we did it in ‘Making it up to you’ spa area vs carport, Lily Lou ‘Busted pt2,’ parts of this Kay Lovely scene, etc.). 2021 was about trying to make the “real” look real more, so I’m thinking we’ll try to tackle the “hyper-real” more in 2022.
There’s a lot of cool details in VR erotica that I want to expand on, such as integrating more soundscapes, like “Making it up to you” and our Haley Spades scene, as well as more visually stimulating experiences. 2022 should by fun, thank you for watching and commenting!