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noticed you often use seated cowgirl. Personally, I don’t feel this a great position for VR. The girl’s torso usually ends up being very close. In real life, this is not a huge concern, because your vertical FOV is close to 180 degrees. And you can take in her whole body. But with a VR headset, vertical FOV usually hovers around 90 degrees. Depending on the headset. So you constantly need to move your head up and down to see her face, the penetration, her tits.
Speaking of tits, if the girl starts to bounce up and down too much. Her torso becomes a big blur. And you can’t really take in her beauty. Which is another reason I don’t really like seated cowgirl. Lying cowgirl is much more preferable.
Now this is the same regardless of who shoots this position. But your seated cowgirl, along with this particular male performer, the camera seems a little too close. Most directors make the male move his hips forward towards the edge of the cushion so the guy can lean back as far as possible. Which you appear to be doing. But it still feels closer than other studio’s seated cowgirl.
I love seated cowgirl, but they could learn something from LethalHardcoreVR, who IMO shot it best.