Rakly3 Hi Rakly, I know the resolution/PPI/PPD/FOV stuff have common misconceptions but I already understand the points you made. You may be able to help me understand something else, which I'll get to below.
My point was that as we continue to get higher quality displays (whether QLED or OLED) with better colors, and particular with higher resolutions, one way or the other, the limiting factor is going to be the video file rather than the display. I also understand that increasing resolution alone on video files is not enough if the bitrate is low, lighting is terrible, etc. etc. Speaking to PPD, we're going to see average VR headset PPD run from 20ish to 35 or 40, and later beyond. Here are my questions as I've been experimenting lately:
(1) Does zooming out in a video represent a true PPD increase in the video? For example, In HereSphere you can zoom out from 180 degrees all the way to 90. Now, 90 is not ideal because it makes the actors too small and distorts the image. But I will say that it clearly makes the image much sharper. Is this literally a doubling of the effect PPD when you do this? If so I'll probably opt for an in between setting, like 120 degrees to get a happy medium with actor size and higher PPD.
(2) PPD calculations are all over the place online, to the point I can't figure out how they are actually calculated. When people talk about the Quest 2 for example, they frequently refer to the PPD around 20-21. But when you divide the total horizontal pixels (3664) by 106 degree horizontal FOV you get 34.56 PPD. This however is Varjo Aero level, which doesn't make any sense. Then, take the Pimax Crystal's claimed 35 PPD lenses. Those lenses at 5,760 total are quoted to have a 140 degree horizontal FOV. But if you divide 140 into 5760 you don't get 35, but 41. If you do this for the 42 PPD lenses you get 53 (110 horizontal FOV). My point is people continually say PPD is calculated by horizontal FOV divided by degrees in the said FOV but I literally never come up with the same number and sometimes it's off by a huge amount, such as in the case of the Quest2.
https://www.reddit.com/r/virtualreality/comments/qgefk5/ppd_comparison_chart/