Starting with the previous release (maybe 12.6), my video was scaled too big, e.g. the models look gigantic. And this is with the zoom set at 1. In addition, I noticed that the UI seemed out-of-phase/scale with the video and actually gave me a little vertigo when the UI was visible.
I just updated to 12.9 and things got worse -- the video is zoomed in even harder by default. If I set the zoom to .8, the scale of the video looks correct but there's maybe a little bit of a fisheye effect when the performer is close up? Note these problems happen across all videos, regardless of the production company.
Note: I'm on a Oculus Quest 2. Prior to the previous release (12.6?), I had never had such a problem.
Can I get any help on resolving?