doublevr
Honestly for minor adjustments it's a tweak +1 / -1 in any of the offsets and Coax distance is usually somewhere between 5-10 for affected videos, plus minor zooming in. I find in DeoVR I have to adjust less, but with HyperVR scaling differences get exaggerated if that makes any sense and without the Coax and Horizontal Offsets in HyperVR, zooming in/out usually ends up with bad distortion?
Most videos in DeoVR are either fine or require only a minor tweak BUT the most egregious videos seem to be the RealJamVR/Swallowbay/VR Edging videos that seem to be scaled 2-3x too large where I'm tweaking Horizontal Offsets to -2 and adjusting the Coax distance to compensate (especially in PT). It's hard to explain, and veers into the realm of the subjective (lord knows explaining aspect ratio to people who can't tell the differences haha).... But again, like I said, without being able to make those adjustments in HyperVR it never ends up looking "right".