@renstimpy11 , @phyuggene might be right on this though, overclocking might make it worse, as the real root cause of this is definitely the current messed-up state of the Quest Thermal Throttling mechanism.
I had taken the liberty to dig up the developer document on their dynamic throttling and run some tests by artificially inducing the thermal trigger state, and sure enough, the familiar dreaded 72hz drop rears in. If you want to check this out and are familiar with adb console command. Just run this while playing a video on any VR app to force throttling for 10 seconds:
adb shell am broadcast -a com.oculus.vrruntimeservice.COMPOSITOR_SIMULATE_THERMAL --es subsystem refresh --ei seconds_throttled 10
Seems that if the dynamic throttle kicks in, the first automatic course of action for the HMD is to force the refresh rate to native 72hz at all times. I hope that Meta will fix this up soon. Currently, all Quest video players are facing the same issue