For maximum immersion, I play around with the pitch, FOV, zoom, etc; but it would be so amazing to be if there was a feature that could do this automatically!

I would imagine it would have to be done using optical processing/recognition, or "AI" like you do for the passthrough, because I imagine none of the videos would have mapped out the perfomer's body for the scene. Perhaps this is overly simplistic thinking. but could you use some part of the viewer to "snap to", like a penis? Then adjust the pitch, FOV, zoom, etc based off that? If not, would it be possible to somehow "snap to" a controller held at the penis level?

I don't expect it to be perfect because it depends on the recording, but I feel like this would be amazing.

    smashproton That would require the app to understand both what's in the video and what's in the real life environment of the viewer, to be able to line them up. Might not be practical given the limited processing power of a VR headset.

    That doesn't matter though because there are already controller settings that do most of what you want.

    I would have also liked something like that. And I don't think the processing power of a VR headset would be a problem, rather the tagging of the stunt penis location for every video with keyframes for scene changes would be the important problem to solve, that and DeoVR might not be flexible enought to develop the UI needed for a "auto align penis" feature.

    Theres a few things that would have to be implemented in both DeoVR and data to generate for each video.

    1. know the virtual distance and vertical angle to the stunt penis.

      • maybe they have access to this information from generating AI passthrough, otherwise this would require manual tagging of the ROI after which the depth and angle could be calculated, not just once per scene video either, these would have to be keyframes as positions and scenes change.
    2. Allow the user to set a distance and angle of thier anatomy.

      • maybe new sliders to manually set a users penis distance and angle the some place the right side panel. but would also benefit from an overlay to show the set position which might not be feasable to implement in DeoVR.
    3. With the above two implemented only then would it be possible to auto align when the feature is toggled. probably the easy part actually.

    phyuggene, is right sadly. I just have to find a good gesture binding in DeoVR for hand tracking to do the same thing that grabbing and positioning with a controller does. At least 6dof seems to be working nicely now. Finally.