doublevr Making FOV smaller is the key...
No, please don't! If we want anything, is larger FOV for everything from videos to games. We already have strong VR legs and this statement comes from me, a person who literally "vomited" because of motion sickness when I tried VR for the first time with Quest 2 back in 2021.
Now I can run and freaking jump from skyscrapers to the ground and fly in space at warp speed without a slight twitch. Just give new users some time, give them the ability to build their VR legs.
Remember, VR is not about watching videos only, but is about to immerse in many activities like gaming. And these new users themselves when build their VR legs in games, for example, and then watch your smaller FOV Videos, they will never invest in them because of how much they break the immersion they knew and love in other VR activities like games.
Reducing the FOV from an "already" small one will result in nothing but breaks the immersion even more. And we're talking about videos here not even games!