SamSuppVR It's unlikely to help them guys really. This might:
It does provide the insight that the feed generated in live is always valid when loaded from a local machine and littlstar is consistently able to process it every time.
I suspect they are seeing the same behaviour in
dev (ie. It just works for them) which is why it was missed and is hard as f**k to diagnose.
I would suspect either:
1. That your S3 bucket, Cloudfront or other CDN is encoding this in an odd way, or adding a HTTP header that littlstar doesn't like.
- There is some kind of performance issue with the request to the feed on the SLR side and littlstar actually times out during the request. Also explains why the free one works and a few weeks ago the issue was intermittent for the premium one.
If I could be arsed I'd have wireshark set up on the network between the PS4 and and SLR environment and inspect and compare the HTTP request / responses between free/local/live.
Also, if they need help testing with a real littlstar premium account give me a shout..