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Know what folks

You don't like AI scripts? Go grab one, edit it, make it cool, upload on SexLikeReal, get it default for the video and get paid every time it's used

Not sure if it is just me but the moment I look at the heatmap of the AI scripts I already know it is going to be inaccurate. Even for the supposedly "updated" and improved AI script, the heatmap shows non stop movement from beginning to end so we already know there will a lot of inaccurate but for some reason filler movements. Just look at any of the handmade custom scripts there are always sections where there should be no movement because there is a conversation buildup or whatnot, but these AI already have movement somehow. Not sure what is being tracked there.

    doublevr In the words of the great Hulk Hogan: “Hell yeah brother.” You’re doing it the right way, ai is better than nothing by far, and you don’t need to have a filter before you release the ai scripts. Keep on keepin on, cap’n, full steam ahead.

    Hi all, I spent a bit of time breaking down and comparing two iterations of AI scripts from the scene Pump a Baby Inside.... and thought you all might appreciate seeing what I found.

    I'm still generally skeptical about AI scripts. I think in it’s current state AI is capable of scripting clear, cleanly shot stretches of repeated action pretty accurately. Where it has issues is the “connective tissue” between these stretches of repeated action. By that I mean the slow initial entry at the beginning of a position where the actors are getting acclimated, grinding sections where the penis is obscured, and the furtive gestures that happen when a scene transitions between things. Here, the AI struggles to interpret the visuals to translate it into action.

    With Pump a Baby Inside, (a gripping examination of one women’s quest to get knocked up n’ milky), there are aspects of this scene that make it really difficult to script - lots of grinding and one extended sequence about 30 minutes in where the scene is cropped so that there is literally no action going on onscreen and shadows offer the only hint of what’s really going on. Maybe that’s why it was selected to have an AI script made as a proof of concept.

    The two scripts I examined for this were both done by AI and not edited by human hands - that’s what SLR told me and I certainly found no evidence of any editing to correct obvious issues. Essentially, they tweaked their AI processes and produced a newer script. The differences are pretty subtle - in the lengthy, repeated action sequences, the two scripts are virtually the same, there are some imperceptible changes to height and very rare changes to the points of articulation. The parts between are where we see the changes, which are still fairly subtle.

    The first section I looked at was a grinding section early in the scene, the new script is on the top, the old on the bottom. Here we see where the AI captures more of the grinding that’s going on than before, you can also see later on in the timeline where the AI makes adjustments to the intensity of the stroke to better match the action.
    GRINDING SECTION

    Next we look at a bit from a cowgirl section where the angle is such that you can’t see the in and out. These bits are tough to script and you can see on the bottom where the original version of the script has a pretty intense range of motion where the newer iteration is more toned down and realistic. New Script = TOP, Old Script = BOTTOM

    Third is a section where the frame is cropped so you can’t see any action onscreen. These parts are really unpleasant to deal with as a scripter. The best you can hope for is to create something that doesn’t ruin immersion. In the older version, you can see where the AI chokes a bit and leaves it flat. In the newer script, the AI uses strokes running almost the entire length of the device. This is one example where I feel like the original was a better way to treat that section as the new script definitely pulls me out of immersion in that segment.

    Another bit from the same segment. In the older script, the AI seems to be trying to match her action as she plays with herself - hence the jagged red line going from bottom to top. This is likely due to the AI trying desperately to lock unto what the fuck is going on. In the newer script, the AI maintains a less distracting line.

    A third bit from the same segment - here the new AI script is definitely an improvement as it catches pretty accurate movement whereas before it kept it pretty flat despite being able to see motion in her body as it reacts to being fucked.

    Finally, towards the end of the scene, here’s a quick bit from some of that “connective tissue” where she’s using her hand as the scene transitions to the finale which is a vigorous cowgirl part. Here, I feel like neither script accurately represents the action. It’s a quick bit that’s over in a second, maybe it distracts you, maybe not, but I think it illustrates my point about these bits being where the AI is weakest.

    As you can see, it’s a bit of a mixed bag. Overall, it represents an improvement however and I think that’s how this thing will progress - in small steps rather than huge improvements.

    In summary, I think SLR continues to be on the right track in improving their AI scripting. Are they as immersive as a manually done craft script? No, not at all. But in terms of providing interactive scripts for the majority of scenes on SLR, I think they're definitely headed in the right direction.

      Garyindiana2 scripts are ready and being added. just released an app with AIScripts icon (previously it was the same for all). whenever they ready. unlikely it's going to be today.

      otherwise we should be all set to start releasing scripts in thousands a week whenever office internet is not pulling us down

      Here comes the first 1,000 AI scripts https://www.sexlikereal.com/tags/sex-toy-scripts-vr?type=ai

      Little stops us from scripting most of the library at 1,500 scripts a day (looking into 1,000 scripts an hour).

      10 AI scripts downloads limit separate from 3 craft scripts download limit.

      Passthrough, MosaicAI, automated Smartphone POV and many more come next.

      Works on VR headsets and also smartphones now.

        doublevr Super exciting, is there any way to group or organize AI scripts by the latest rendered ones ?

        Also i'm ECSTATIC The Larkin Love scenes are finally scripted, i look forward to checking them out !

          doublevr It might be how it works and maybe All AI videos have been re-rendered but the sorting by new was scrambled when i looked at it earlier. Some of the videos on the first page are AI videos I know have been rendered for a while whereas brand new rendered ones showed up at the end of the list.