Anyone have any experience with upscaling old VR scenes to a higher resolution? I have been experimenting on upscaling with Topaz. I usually find an old 4 or 5k scene that I really like and make sure it's shot and exposed well. The better the source the better the render will be. I usually pick a very short section to test, because even a couple of minutes will take multiple hours, at least on my machine. I have only used GAIA which in my opinion gives me sharper results but with a slight artificial grain type of look. If the source footage is not as sharp then I will use another model.
Either way, I wanted to see if anyone else has been doing this and what your experience has been so far and if you perhaps have found different success with other methods or tools. I really think there were some real gems back in the day that were ahead of their time and I would have loved for them to have been shot in a much higher resolution, so it's nice to try and modernize some of them up to 8k.