Hi, I'm stuck on stop 13. adb will not recognize my device. I've turned it off and on dozens of times while unplugging and replugging the oculus go. I also tried different usb cords and still won't work.
It just says "List of devices attached" with a blank space underneath. Not sure what else to do.
Thanks
SLR app for Oculus Quest and Go [MacOS]
Stupid question. Where would I find my username?
- Enter the installation command with the path to the latest apk into the terminal (check the name of the folder if you perhaps have more than one folders):
adb install /Users/USERNAME/Downloads/SLROculusGo/apks/SLR_go.apk
Here is where i am completely stuck. i don't know where the file is so when i input : adb install /Users/sunsplash/Downloads/SLROculusGo/apks/SLR_go.apk the reply is : Performing Streamed Install
adb: failed to stat /Users/sunsplash/Downloads/SLROculusGo/apks/SLR_go.apk: No such file or directory
==> Installing Cask android-platform-tools
==> Linking Binary 'adb' to '/usr/local/bin/adb'.
==> Linking Binary 'dmtracedump' to '/usr/local/bin/dmtracedump'.
==> Linking Binary 'etc1tool' to '/usr/local/bin/etc1tool'.
==> Linking Binary 'fastboot' to '/usr/local/bin/fastboot'.
==> Linking Binary 'hprof-conv' to '/usr/local/bin/hprof-conv'.
==> Linking Binary 'mke2fs' to '/usr/local/bin/mke2fs'.
android-platform-tools was successfully installed!
dsunn:~ danielhutchinson$ adb help
Android Debug Bridge version 1.0.41
Version 28.0.3-5475833
Installed as /usr/local/bin/adb
Hello, I have sideloaded the SLR app to my Quest.
I can open the app fine, but cant select anything with the controllers or a bluetooth controller. I have the the cursor that follows the head tracking.
Am I missing how to select things ?
Any update yet?
Grouchyworm Manual above has been updated for Quest, please follow it to install
- Edited
Update: Enjoy SLR app directly installed on your Quest an Go the same way you install SideQuest.
Alternatively:
1. Set up your Oculus Go as normal
2. Open the Oculus app on your phone
3. Go to Oculus app Settings in the bottom right corner of the app > Tap on your Oculus Go headset which should be present in the app after setting it up > More Settings > Select Developer mode
4. Start creating your developer account (Sign in on Oculus website if you are not already)
5. Once a Developer account is created go back to the Oculus app and turn on developer mode
6. Download the SLR app (the same file for both Go and Quest) on your Mac.
7. Open Terminal for Mac (You can search for it using Launchpad)
8. Install Homebrew by copying the whole following command:
ruby -e "$(curl -fsSL "https://raw.githubusercontent.com/Homebrew/install/master/install)"
9. After you’ve successfully installed Homebrew, install ADB using Homebrew by copying the following command:
brew cask install android-platform-tools
10. You can test if the installation was successful using the command:
adb help
11. After you have successfully installed ADB, you are now ready to install your APKs
12. Connect your Oculus Go to your computer using a USB cable. Make sure your Oculus Go is switched on.
13. Check if ADB recognizes the device with the command (look inside of your headset after typing the command): adb devices
14. If you don’t see any devices listed in the output, turn off your Go, disconnect the USB, power your Go back on, reconnect the USB and then run the command again.
If you see a device ID show up in the output with “unauthorized” after it, put yourOculus Go on and give it permission.
If you see a device ID show up with “device” behind it, you are good to go and ready for the next step
15. Enter the installation command for this apk into the terminal.
For example, if the file is in your downloads folder you could use (we suggest you still check the path):
adb install/Users/USERNAME/Downloads/slr_oculus_go/SLROculusGo/apks/SLR_go.apk
adb install/Users/USERNAME/Downloads/SLR OculusQuest/SLROculusQuest/apks/SLR_quest.apk
(Change USERNAME to your own username)
16. Congratulations, you just installed the APK on your Oculus Go!
17. Unplug your Oculus Go device, go to Library > Unknown sources
18. Find SLR Go (com.slr.oculus.go) (it is usually on the last page) and launch it.
Updating the app:
1. Download the SLR app (the same file for both the Go and Quest).
2. Connect your Oculus Go and open Terminal
3. Since you already installed Homebrew and android-platform- tools before, you need to just run the uninstallation command below and give permissions twice in Oculus Go when prompted:
adb uninstall com.slr.oculus.go
4. Enter the installation command with the path to the latest apk into the terminal as shown below with an example (check the name of the folder if you perhaps have more than one folders):
adb install/Users/%username%/Downloads/slr_oculus_go_quest/SLR OculusGoQuest/apks/SLR_go.apk
5. Newest app should be installed. Enjoy!
If you have Windows instead of a Mac computer you can follow the walkthrough for Windows users
Another option is to install the app with Sidequest, here is the walkthrough for Sidequest.
On a Macbook Air with an Oculus Quest
I can use the link from your Quest browser to get to the site, but I wanted to install your SLR app (do I need to?)
I downloaded the SLR app as instructed and unzipped it.
I enter Terminal command
ruby -e "$(curl -fsSL "https://raw.githubusercontent.com/Homebrew/install/master/install)"
... and nothing happens? > prompt just comes back quickly and that's it?
What am I doing wrong?
Thanks
Usually it's good if you don't see anything (errors) in the Terminal.
What happens if you input "brew help" in the terminal? If it returns results, brew is installed.
- Edited
Thanks, but it doesn't execute either.
Anyway, I found an easier method that accomplishes the same thing more directly.
I use Sidequest APP built for MAC and the latest version 0.8.3 permits direct access to the UNKNOWN folder of the SDCard on the Oculus. I simply put "slr_go.apk" in that folder and it shows up fine and runs from the headset.
It works well, but honestly, I don't see any difference between it and opening your Browser and then running it from that platform?
Thanks for your help.
Any word if the app is going to be back on sidequest? I love how easy it was to load the app on my headset with sidequest